{"product_id":"esx-crybaby-hud","title":"[ESX] CryBaby HUD","description":"\u003cstyle\u003e\n  \/* =========================================================\n     FIVEM-LAB — CRYBABY HUD\n     FREE ESX PLAYER + VEHICLE HUD\n     ========================================================= *\/\n\n  .fml-crybaby {\n    --gold:#ffd700;\n    --white:#ffffff;\n    --black:#050505;\n    --text:rgba(255,255,255,.92);\n    --muted:rgba(255,255,255,.66);\n    --dim:rgba(255,255,255,.42);\n    --line:rgba(255,255,255,.10);\n    --line-soft:rgba(255,255,255,.055);\n    --gold-line:rgba(255,215,0,.34);\n    --panel:rgba(255,255,255,.022);\n    --green:#69e7a7;\n\n    width:100%;\n    max-width:1180px;\n    margin:0 auto;\n    padding:18px 0 88px;\n\n    color:var(--text);\n    background:transparent;\n\n    font-family:inherit;\n    font-size:16px;\n    line-height:1.7;\n  }\n\n  .fml-crybaby,\n  .fml-crybaby *,\n  .fml-crybaby *::before,\n  .fml-crybaby *::after {\n    box-sizing:border-box;\n  }\n\n  .fml-crybaby h2,\n  .fml-crybaby h3,\n  .fml-crybaby p,\n  .fml-crybaby dl,\n  .fml-crybaby dt,\n  .fml-crybaby dd,\n  .fml-crybaby pre {\n    margin:0;\n  }\n\n  .fml-crybaby a {\n    color:inherit;\n  }\n\n  .fml-crybaby ::selection {\n    color:#050505;\n    background:var(--gold);\n  }\n\n  .fml-crybaby code {\n    padding:2px 6px;\n\n    color:var(--gold);\n    background:rgba(255,215,0,.055);\n\n    border:1px solid rgba(255,215,0,.18);\n    border-radius:3px;\n\n    font-family:\n      ui-monospace,\n      SFMono-Regular,\n      Menlo,\n      Monaco,\n      Consolas,\n      monospace;\n  }\n\n\n  \/* =========================================================\n     HERO\n     ========================================================= *\/\n\n  .fml-crybaby__hero {\n    position:relative;\n    isolation:isolate;\n    overflow:hidden;\n\n    display:grid;\n    grid-template-columns:minmax(0,1.04fr) minmax(320px,.72fr);\n    gap:clamp(28px,5vw,64px);\n    align-items:center;\n\n    padding:clamp(36px,5.5vw,72px);\n\n    border:1px solid var(--line);\n    border-top-color:var(--gold-line);\n    border-radius:7px;\n\n    background:\n      radial-gradient(\n        circle at 91% 6%,\n        rgba(255,215,0,.14),\n        transparent 30%\n      ),\n      linear-gradient(\n        135deg,\n        rgba(255,215,0,.032),\n        transparent 48%\n      ),\n      rgba(0,0,0,.17);\n  }\n\n  .fml-crybaby__hero::before {\n    content:\"\";\n    position:absolute;\n    top:0;\n    left:0;\n\n    width:min(440px,72%);\n    height:2px;\n\n    background:var(--gold);\n    box-shadow:0 0 24px rgba(255,215,0,.36);\n  }\n\n  .fml-crybaby__eyebrow {\n    display:flex;\n    flex-wrap:wrap;\n    gap:8px 16px;\n\n    margin-bottom:24px;\n\n    color:var(--gold);\n\n    font-family:\n      ui-monospace,\n      SFMono-Regular,\n      Menlo,\n      Monaco,\n      Consolas,\n      monospace;\n\n    font-size:10px;\n    font-weight:900;\n    letter-spacing:.15em;\n    text-transform:uppercase;\n  }\n\n  .fml-crybaby__eyebrow span + span {\n    color:var(--dim);\n  }\n\n  .fml-crybaby__eyebrow span + span::before {\n    content:\"\/\";\n    margin-right:16px;\n    color:var(--gold);\n  }\n\n  .fml-crybaby__title {\n    margin:0 !important;\n\n    color:var(--white) !important;\n\n    font-size:clamp(43px,6vw,76px) !important;\n    font-weight:950 !important;\n    letter-spacing:-.052em;\n    line-height:.95 !important;\n\n    text-wrap:balance;\n  }\n\n  .fml-crybaby__lead {\n    max-width:800px;\n    margin-top:26px !important;\n\n    color:var(--muted) !important;\n\n    font-size:clamp(18px,1.9vw,23px);\n    font-weight:600;\n    line-height:1.58;\n  }\n\n  .fml-crybaby__lead strong {\n    color:var(--white);\n  }\n\n  .fml-crybaby__badges {\n    display:flex;\n    flex-wrap:wrap;\n    gap:10px;\n\n    margin-top:31px;\n  }\n\n  .fml-crybaby__badge {\n    display:inline-flex;\n    align-items:center;\n\n    min-height:37px;\n    padding:0 13px;\n\n    color:var(--white);\n    background:rgba(255,255,255,.025);\n\n    border:1px solid var(--line);\n    border-radius:3px;\n\n    font-family:\n      ui-monospace,\n      SFMono-Regular,\n      Menlo,\n      Monaco,\n      Consolas,\n      monospace;\n\n    font-size:9px;\n    font-weight:900;\n    letter-spacing:.09em;\n    text-transform:uppercase;\n  }\n\n  .fml-crybaby__badge--gold {\n    color:#050505;\n    background:var(--gold);\n    border-color:var(--gold);\n  }\n\n  .fml-crybaby__meta {\n    display:flex;\n    flex-wrap:wrap;\n    gap:10px 25px;\n\n    margin-top:28px;\n    padding-top:22px;\n\n    border-top:1px solid var(--line);\n  }\n\n  .fml-crybaby__meta span {\n    position:relative;\n    padding-left:17px;\n\n    color:var(--dim);\n\n    font-family:\n      ui-monospace,\n      SFMono-Regular,\n      Menlo,\n      Monaco,\n      Consolas,\n      monospace;\n\n    font-size:9px;\n    font-weight:850;\n    letter-spacing:.09em;\n    text-transform:uppercase;\n  }\n\n  .fml-crybaby__meta span::before {\n    content:\"\";\n    position:absolute;\n    top:.7em;\n    left:0;\n\n    width:7px;\n    height:1px;\n\n    background:var(--gold);\n  }\n\n\n  \/* HERO MEDIA *\/\n\n  .fml-crybaby__media {\n    position:relative;\n    overflow:hidden;\n\n    min-height:385px;\n\n    border:1px solid var(--line);\n    border-radius:5px;\n\n    background:#050505;\n  }\n\n  .fml-crybaby__media img {\n    display:block;\n\n    width:100%;\n    height:100%;\n    min-height:385px;\n\n    object-fit:cover;\n  }\n\n  .fml-crybaby__media::after {\n    content:\"\";\n    position:absolute;\n    inset:0;\n\n    pointer-events:none;\n\n    background:\n      linear-gradient(\n        180deg,\n        transparent 55%,\n        rgba(0,0,0,.78)\n      );\n  }\n\n  .fml-crybaby__media-tag {\n    position:absolute;\n    z-index:2;\n    right:15px;\n    bottom:14px;\n    left:15px;\n\n    color:rgba(255,255,255,.72);\n\n    font-family:\n      ui-monospace,\n      SFMono-Regular,\n      Menlo,\n      Monaco,\n      Consolas,\n      monospace;\n\n    font-size:9px;\n    font-weight:900;\n    letter-spacing:.1em;\n    text-transform:uppercase;\n  }\n\n\n  \/* =========================================================\n     SECTIONS\n     ========================================================= *\/\n\n  .fml-crybaby__section {\n    padding:clamp(54px,7vw,88px) 0;\n    border-bottom:1px solid var(--line);\n  }\n\n  .fml-crybaby__head {\n    display:grid;\n    grid-template-columns:minmax(125px,.24fr) minmax(0,1fr);\n    gap:clamp(26px,5vw,68px);\n    align-items:start;\n  }\n\n  .fml-crybaby__index {\n    padding-top:7px;\n\n    color:var(--gold);\n\n    font-family:\n      ui-monospace,\n      SFMono-Regular,\n      Menlo,\n      Monaco,\n      Consolas,\n      monospace;\n\n    font-size:10px;\n    font-weight:900;\n    letter-spacing:.12em;\n    text-transform:uppercase;\n  }\n\n  .fml-crybaby__kicker {\n    margin-bottom:13px;\n\n    color:var(--dim);\n\n    font-family:\n      ui-monospace,\n      SFMono-Regular,\n      Menlo,\n      Monaco,\n      Consolas,\n      monospace;\n\n    font-size:9px;\n    font-weight:850;\n    letter-spacing:.14em;\n    text-transform:uppercase;\n  }\n\n  .fml-crybaby__section-title {\n    max-width:950px;\n    margin:0 !important;\n\n    color:var(--white) !important;\n\n    font-size:clamp(29px,3.9vw,47px) !important;\n    font-weight:950 !important;\n    letter-spacing:-.04em;\n    line-height:1.05 !important;\n\n    text-wrap:balance;\n  }\n\n  .fml-crybaby__intro {\n    max-width:900px;\n    margin-top:20px !important;\n\n    color:var(--muted) !important;\n\n    font-size:clamp(16px,1.45vw,19px);\n    line-height:1.74;\n  }\n\n  .fml-crybaby__statement {\n    display:grid;\n    grid-template-columns:minmax(0,1fr) auto;\n    gap:30px;\n    align-items:end;\n\n    margin-top:42px;\n    padding-top:27px;\n\n    border-top:1px solid var(--line);\n  }\n\n  .fml-crybaby__statement p {\n    max-width:850px;\n\n    color:var(--text) !important;\n\n    font-size:clamp(18px,2vw,23px);\n    font-weight:650;\n    line-height:1.5;\n  }\n\n  .fml-crybaby__code-label {\n    color:var(--gold);\n\n    font-family:\n      ui-monospace,\n      SFMono-Regular,\n      Menlo,\n      Monaco,\n      Consolas,\n      monospace;\n\n    font-size:10px;\n    font-weight:900;\n    letter-spacing:.12em;\n    white-space:nowrap;\n  }\n\n\n  \/* =========================================================\n     STATS\n     ========================================================= *\/\n\n  .fml-crybaby__stats {\n    display:grid;\n    grid-template-columns:repeat(4,minmax(0,1fr));\n    gap:12px;\n\n    margin-top:42px;\n  }\n\n  .fml-crybaby__stat {\n    min-width:0;\n    padding:23px;\n\n    border:1px solid var(--line);\n    border-top-color:var(--gold-line);\n    border-radius:4px;\n\n    background:var(--panel);\n  }\n\n  .fml-crybaby__stat small {\n    display:block;\n    margin-bottom:17px;\n\n    color:var(--dim);\n\n    font-family:\n      ui-monospace,\n      SFMono-Regular,\n      Menlo,\n      Monaco,\n      Consolas,\n      monospace;\n\n    font-size:8px;\n    font-weight:900;\n    letter-spacing:.1em;\n    text-transform:uppercase;\n  }\n\n  .fml-crybaby__stat strong {\n    display:block;\n\n    color:var(--gold);\n\n    font-size:clamp(24px,2.8vw,36px);\n    font-weight:950;\n    letter-spacing:-.045em;\n    line-height:1;\n  }\n\n  .fml-crybaby__stat span {\n    display:block;\n    margin-top:10px;\n\n    color:var(--muted);\n\n    font-size:12px;\n    line-height:1.5;\n  }\n\n\n  \/* =========================================================\n     CARDS\n     ========================================================= *\/\n\n  .fml-crybaby__grid {\n    display:grid;\n    grid-template-columns:repeat(2,minmax(0,1fr));\n    gap:14px;\n\n    margin-top:42px;\n  }\n\n  .fml-crybaby__card {\n    position:relative;\n    overflow:hidden;\n\n    min-width:0;\n    padding:clamp(24px,3vw,31px);\n\n    border:1px solid var(--line);\n    border-radius:4px;\n\n    background:var(--panel);\n\n    transition:\n      transform .18s ease,\n      border-color .18s ease,\n      background .18s ease;\n  }\n\n  .fml-crybaby__card::before {\n    content:\"\";\n    position:absolute;\n    top:0;\n    left:0;\n\n    width:0;\n    height:1px;\n\n    background:var(--gold);\n\n    transition:width .22s ease;\n  }\n\n  .fml-crybaby__card:hover {\n    transform:translateY(-2px);\n    border-color:var(--gold-line);\n    background:rgba(255,255,255,.038);\n  }\n\n  .fml-crybaby__card:hover::before {\n    width:100%;\n  }\n\n  .fml-crybaby__card-top {\n    display:flex;\n    justify-content:space-between;\n    gap:14px;\n\n    margin-bottom:26px;\n  }\n\n  .fml-crybaby__number {\n    color:var(--gold);\n\n    font-family:\n      ui-monospace,\n      SFMono-Regular,\n      Menlo,\n      Monaco,\n      Consolas,\n      monospace;\n\n    font-size:10px;\n    font-weight:950;\n  }\n\n  .fml-crybaby__label {\n    color:var(--dim);\n\n    font-family:\n      ui-monospace,\n      SFMono-Regular,\n      Menlo,\n      Monaco,\n      Consolas,\n      monospace;\n\n    font-size:8px;\n    font-weight:800;\n    letter-spacing:.09em;\n    text-align:right;\n    text-transform:uppercase;\n  }\n\n  .fml-crybaby__card h3 {\n    margin:0 0 11px !important;\n\n    color:var(--white) !important;\n\n    font-size:clamp(20px,2vw,25px) !important;\n    font-weight:950 !important;\n    letter-spacing:-.03em;\n    line-height:1.15 !important;\n  }\n\n  .fml-crybaby__card p {\n    color:var(--muted) !important;\n\n    font-size:14px;\n    line-height:1.7;\n  }\n\n\n  \/* =========================================================\n     MODULE GRID\n     ========================================================= *\/\n\n  .fml-crybaby__modules {\n    display:grid;\n    grid-template-columns:repeat(4,minmax(0,1fr));\n    gap:9px;\n\n    margin-top:42px;\n  }\n\n  .fml-crybaby__module {\n    padding:17px;\n\n    border:1px solid var(--line-soft);\n    border-radius:4px;\n\n    background:rgba(255,255,255,.014);\n  }\n\n  .fml-crybaby__module strong {\n    display:block;\n\n    color:var(--white);\n\n    font-size:13px;\n    font-weight:900;\n  }\n\n  .fml-crybaby__module span {\n    display:block;\n    margin-top:5px;\n\n    color:var(--dim);\n\n    font-size:10px;\n    line-height:1.45;\n  }\n\n\n  \/* =========================================================\n     CONFIG \/ TERMINAL\n     ========================================================= *\/\n\n  .fml-crybaby__terminal {\n    margin-top:42px;\n    overflow:hidden;\n\n    border:1px solid var(--gold-line);\n    border-radius:4px;\n\n    background:\n      linear-gradient(\n        180deg,\n        rgba(255,215,0,.026),\n        transparent 30%\n      ),\n      rgba(0,0,0,.20);\n  }\n\n  .fml-crybaby__terminal-head {\n    display:flex;\n    flex-wrap:wrap;\n    justify-content:space-between;\n    gap:10px 24px;\n\n    padding:14px 18px;\n\n    border-bottom:1px solid var(--line);\n\n    font-family:\n      ui-monospace,\n      SFMono-Regular,\n      Menlo,\n      Monaco,\n      Consolas,\n      monospace;\n\n    font-size:9px;\n    font-weight:900;\n    letter-spacing:.09em;\n    text-transform:uppercase;\n  }\n\n  .fml-crybaby__terminal-head strong {\n    color:var(--gold);\n  }\n\n  .fml-crybaby__terminal-head span {\n    color:var(--dim);\n  }\n\n  .fml-crybaby__spec-grid {\n    display:grid;\n    grid-template-columns:repeat(2,minmax(0,1fr));\n  }\n\n  .fml-crybaby__spec {\n    min-width:0;\n    padding:clamp(23px,3.5vw,32px);\n\n    border-right:1px solid var(--line);\n    border-bottom:1px solid var(--line);\n  }\n\n  .fml-crybaby__spec:nth-child(2n) {\n    border-right:0;\n  }\n\n  .fml-crybaby__spec:nth-last-child(-n + 2) {\n    border-bottom:0;\n  }\n\n  .fml-crybaby__spec dt {\n    margin-bottom:11px;\n\n    color:var(--dim);\n\n    font-family:\n      ui-monospace,\n      SFMono-Regular,\n      Menlo,\n      Monaco,\n      Consolas,\n      monospace;\n\n    font-size:8px;\n    font-weight:900;\n    letter-spacing:.12em;\n    text-transform:uppercase;\n  }\n\n  .fml-crybaby__spec-value {\n    display:block;\n\n    color:var(--white);\n\n    font-size:clamp(19px,2.3vw,28px);\n    font-weight:950;\n    letter-spacing:-.035em;\n    line-height:1.1;\n  }\n\n  .fml-crybaby__spec:first-child .fml-crybaby__spec-value {\n    color:var(--gold);\n  }\n\n  .fml-crybaby__spec-copy {\n    display:block;\n    margin-top:9px;\n\n    color:var(--muted);\n\n    font-size:12px;\n    line-height:1.58;\n  }\n\n\n  \/* CONFIG PREVIEW *\/\n\n  .fml-crybaby__config {\n    margin-top:42px;\n    overflow:hidden;\n\n    border:1px solid var(--line);\n    border-radius:5px;\n\n    background:#050708;\n  }\n\n  .fml-crybaby__config-head {\n    display:flex;\n    justify-content:space-between;\n    gap:18px;\n\n    padding:13px 17px;\n\n    color:var(--dim);\n    border-bottom:1px solid var(--line);\n\n    font-family:\n      ui-monospace,\n      SFMono-Regular,\n      Menlo,\n      Monaco,\n      Consolas,\n      monospace;\n\n    font-size:9px;\n    font-weight:900;\n    letter-spacing:.1em;\n    text-transform:uppercase;\n  }\n\n  .fml-crybaby__config-head strong {\n    color:var(--gold);\n  }\n\n  .fml-crybaby__config pre {\n    padding:24px;\n    overflow:auto;\n\n    color:rgba(255,255,255,.72);\n\n    font-family:\n      ui-monospace,\n      SFMono-Regular,\n      Menlo,\n      Monaco,\n      Consolas,\n      monospace;\n\n    font-size:12px;\n    line-height:1.75;\n    white-space:pre;\n  }\n\n  .fml-crybaby__config .gold {\n    color:var(--gold);\n  }\n\n  .fml-crybaby__config .green {\n    color:var(--green);\n  }\n\n  .fml-crybaby__config .dim {\n    color:rgba(255,255,255,.34);\n  }\n\n\n  \/* =========================================================\n     LINKS\n     ========================================================= *\/\n\n  .fml-crybaby__links {\n    display:flex;\n    flex-wrap:wrap;\n    gap:12px;\n\n    margin-top:30px;\n  }\n\n  .fml-crybaby__link {\n    display:inline-flex;\n    align-items:center;\n    justify-content:center;\n    gap:10px;\n\n    min-height:46px;\n    padding:0 18px;\n\n    color:var(--white) !important;\n    background:rgba(255,255,255,.025);\n\n    border:1px solid var(--line);\n    border-radius:4px;\n\n    font-size:11px;\n    font-weight:900;\n    letter-spacing:.04em;\n    text-decoration:none !important;\n    text-transform:uppercase;\n\n    transition:\n      transform .18s ease,\n      border-color .18s ease,\n      color .18s ease;\n  }\n\n  .fml-crybaby__link:hover {\n    transform:translateY(-2px);\n    color:var(--gold) !important;\n    border-color:var(--gold-line);\n  }\n\n  .fml-crybaby__link--gold {\n    color:#050505 !important;\n    background:var(--gold);\n    border-color:var(--gold);\n  }\n\n  .fml-crybaby__link--gold:hover {\n    color:#050505 !important;\n    border-color:var(--gold);\n  }\n\n\n  \/* =========================================================\n     CLOSING\n     ========================================================= *\/\n\n  .fml-crybaby__closing {\n    position:relative;\n    overflow:hidden;\n\n    margin-top:clamp(62px,8vw,100px);\n    padding:clamp(38px,6vw,72px);\n\n    border-top:1px solid var(--gold-line);\n    border-bottom:1px solid var(--line);\n\n    background:\n      radial-gradient(\n        circle at 100% 0,\n        rgba(255,215,0,.12),\n        transparent 34%\n      ),\n      rgba(255,255,255,.012);\n  }\n\n  .fml-crybaby__closing-label {\n    margin-bottom:19px;\n\n    color:var(--gold);\n\n    font-family:\n      ui-monospace,\n      SFMono-Regular,\n      Menlo,\n      Monaco,\n      Consolas,\n      monospace;\n\n    font-size:9px;\n    font-weight:900;\n    letter-spacing:.13em;\n    text-transform:uppercase;\n  }\n\n  .fml-crybaby__closing h2 {\n    max-width:950px;\n    margin:0 !important;\n\n    color:var(--white) !important;\n\n    font-size:clamp(31px,4.4vw,52px) !important;\n    font-weight:950 !important;\n    letter-spacing:-.045em;\n    line-height:1.03 !important;\n\n    text-wrap:balance;\n  }\n\n  .fml-crybaby__closing p {\n    max-width:890px;\n    margin-top:20px !important;\n\n    color:var(--muted) !important;\n\n    font-size:16px;\n    line-height:1.74;\n  }\n\n  .fml-crybaby__final {\n    margin-top:clamp(44px,7vw,72px);\n\n    color:var(--white);\n\n    font-size:clamp(25px,3.7vw,44px);\n    font-weight:950;\n    letter-spacing:-.043em;\n    line-height:1.08;\n    text-align:center;\n\n    text-wrap:balance;\n  }\n\n  .fml-crybaby__final em {\n    color:var(--gold);\n    font-style:normal;\n  }\n\n\n  \/* =========================================================\n     RESPONSIVE\n     ========================================================= *\/\n\n  @media (max-width:1000px) {\n    .fml-crybaby__hero {\n      grid-template-columns:1fr;\n    }\n\n    .fml-crybaby__media,\n    .fml-crybaby__media img {\n      min-height:430px;\n    }\n\n    .fml-crybaby__stats,\n    .fml-crybaby__modules {\n      grid-template-columns:repeat(2,minmax(0,1fr));\n    }\n  }\n\n  @media (max-width:900px) {\n    .fml-crybaby__head {\n      grid-template-columns:1fr;\n      gap:15px;\n    }\n  }\n\n  @media (max-width:680px) {\n    .fml-crybaby {\n      padding-top:8px;\n    }\n\n    .fml-crybaby__hero {\n      padding:29px 20px;\n    }\n\n    .fml-crybaby__eyebrow {\n      display:grid;\n      gap:5px;\n    }\n\n    .fml-crybaby__eyebrow span + span::before {\n      display:none;\n    }\n\n    .fml-crybaby__media,\n    .fml-crybaby__media img {\n      min-height:270px;\n    }\n\n    .fml-crybaby__statement,\n    .fml-crybaby__stats,\n    .fml-crybaby__grid,\n    .fml-crybaby__modules,\n    .fml-crybaby__spec-grid {\n      grid-template-columns:1fr;\n    }\n\n    .fml-crybaby__code-label {\n      white-space:normal;\n    }\n\n    .fml-crybaby__spec {\n      border-right:0;\n      border-bottom:1px solid var(--line);\n    }\n\n    .fml-crybaby__spec:nth-last-child(-n + 2) {\n      border-bottom:1px solid var(--line);\n    }\n\n    .fml-crybaby__spec:last-child {\n      border-bottom:0;\n    }\n\n    .fml-crybaby__links {\n      flex-direction:column;\n    }\n\n    .fml-crybaby__link {\n      width:100%;\n    }\n\n    .fml-crybaby__closing {\n      padding:36px 21px;\n    }\n  }\n\n  @media (prefers-reduced-motion:reduce) {\n    .fml-crybaby *,\n    .fml-crybaby *::before,\n    .fml-crybaby *::after {\n      transition-duration:.01ms !important;\n      animation-duration:.01ms !important;\n    }\n  }\n\u003c\/style\u003e\n\n\n\u003carticle class=\"fml-crybaby\"\u003e\n\n  \u003c!-- =======================================================\n       HERO\n       ======================================================= --\u003e\n\n  \u003cheader class=\"fml-crybaby__hero\"\u003e\n\n    \u003cdiv\u003e\n\n      \u003cdiv class=\"fml-crybaby__eyebrow\"\u003e\n        \u003cspan\u003eFree FiveM HUD\u003c\/span\u003e\n        \u003cspan\u003eESX\u003c\/span\u003e\n      \u003c\/div\u003e\n\n\n      \u003ch2 class=\"fml-crybaby__title\"\u003e\n        CryBaby HUD\n      \u003c\/h2\u003e\n\n\n      \u003cp class=\"fml-crybaby__lead\"\u003e\n        Free HUDs usually come with a catch: ugly UI, missing features or\n        something you replace again next weekend.\n        \u003cstrong\u003eCryBaby HUD is the annoying exception.\u003c\/strong\u003e\n        Liquid-glass styling, proper vehicle telemetry, voice, weapon data,\n        EV support, persistent mileage and ultrawide fixes — all packed into\n        one ESX HUD that costs exactly nothing.\n      \u003c\/p\u003e\n\n\n      \u003cdiv class=\"fml-crybaby__badges\"\u003e\n\n        \u003cspan class=\"fml-crybaby__badge fml-crybaby__badge--gold\"\u003e\n          Free\n        \u003c\/span\u003e\n\n        \u003cspan class=\"fml-crybaby__badge\"\u003e\n          ESX 1.1 \/ 1.2 \/ Legacy\n        \u003c\/span\u003e\n\n        \u003cspan class=\"fml-crybaby__badge\"\u003e\n          Liquid Glass UI\n        \u003c\/span\u003e\n\n        \u003cspan class=\"fml-crybaby__badge\"\u003e\n          Vehicle HUD\n        \u003c\/span\u003e\n\n      \u003c\/div\u003e\n\n\n      \u003cdiv class=\"fml-crybaby__meta\"\u003e\n        \u003cspan\u003eEV detection\u003c\/span\u003e\n        \u003cspan\u003eVoice + weapons\u003c\/span\u003e\n        \u003cspan\u003ePersistent mileage\u003c\/span\u003e\n        \u003cspan\u003eUltrawide support\u003c\/span\u003e\n      \u003c\/div\u003e\n\n    \u003c\/div\u003e\n\n\n    \u003cdiv class=\"fml-crybaby__media\"\u003e\n\n      \u003cimg src=\"https:\/\/forum-cfx-re.akamaized.net\/original\/5X\/e\/d\/2\/9\/ed2971391a50a13a0bad1d91e34ee898ffe263a5.jpeg\" alt=\"CryBaby HUD free ESX HUD for FiveM\" loading=\"lazy\"\u003e\n\n      \u003cdiv class=\"fml-crybaby__media-tag\"\u003e\n        Player · Vehicle · Voice · Weapon · EV\n      \u003c\/div\u003e\n\n    \u003c\/div\u003e\n\n  \u003c\/header\u003e\n\n\n  \u003c!-- =======================================================\n       THE IDEA\n       ======================================================= --\u003e\n\n  \u003csection class=\"fml-crybaby__section\"\u003e\n\n    \u003cdiv class=\"fml-crybaby__head\"\u003e\n\n      \u003cdiv class=\"fml-crybaby__index\"\u003e\n        00 \/ Why\n      \u003c\/div\u003e\n\n\n      \u003cdiv\u003e\n\n        \u003cdiv class=\"fml-crybaby__kicker\"\u003e\n          Your HUD sits on screen for hours. It better not be annoying.\n        \u003c\/div\u003e\n\n\n        \u003ch2 class=\"fml-crybaby__section-title\"\u003e\n          CryBaby gives you a lot of information without making your screen look like an airplane cockpit.\n        \u003c\/h2\u003e\n\n\n        \u003cp class=\"fml-crybaby__intro\"\u003e\n          The whole interface is built around adaptive glass panels and\n          contextual information. On foot, it keeps the essentials close.\n          Get into a car and the HUD changes with the situation. Jump into an\n          electric vehicle and it adapts again. Switch to a bike, boat or\n          aircraft and the presentation can become more compact.\n        \u003c\/p\u003e\n\n      \u003c\/div\u003e\n\n    \u003c\/div\u003e\n\n\n    \u003cdiv class=\"fml-crybaby__statement\"\u003e\n\n      \u003cp\u003e\n        Basically: it tries to show you what matters right now instead of\n        dumping every possible server statistic into the corner and calling\n        that “modern UI”.\n      \u003c\/p\u003e\n\n      \u003cspan class=\"fml-crybaby__code-label\"\u003e\n        \/\/ CLEAN DOES NOT MEAN EMPTY\n      \u003c\/span\u003e\n\n    \u003c\/div\u003e\n\n\n    \u003cdiv class=\"fml-crybaby__stats\"\u003e\n\n      \u003cdiv class=\"fml-crybaby__stat\"\u003e\n\n        \u003csmall\u003ePrice\u003c\/small\u003e\n\n        \u003cstrong\u003eFREE\u003c\/strong\u003e\n\n        \u003cspan\u003e\n          Available through the CryBaby Scripts Tebex store.\n        \u003c\/span\u003e\n\n      \u003c\/div\u003e\n\n\n      \u003cdiv class=\"fml-crybaby__stat\"\u003e\n\n        \u003csmall\u003eIdle Usage\u003c\/small\u003e\n\n        \u003cstrong\u003e0.03 ms\u003c\/strong\u003e\n\n        \u003cspan\u003e\n          Performance figure stated by the developer.\n        \u003c\/span\u003e\n\n      \u003c\/div\u003e\n\n\n      \u003cdiv class=\"fml-crybaby__stat\"\u003e\n\n        \u003csmall\u003eIn Vehicle\u003c\/small\u003e\n\n        \u003cstrong\u003e0.04–0.07\u003c\/strong\u003e\n\n        \u003cspan\u003e\n          Reported resource-monitor range while driving.\n        \u003c\/span\u003e\n\n      \u003c\/div\u003e\n\n\n      \u003cdiv class=\"fml-crybaby__stat\"\u003e\n\n        \u003csmall\u003eSubscription\u003c\/small\u003e\n\n        \u003cstrong\u003eNO\u003c\/strong\u003e\n\n        \u003cspan\u003e\n          No recurring subscription is listed.\n        \u003c\/span\u003e\n\n      \u003c\/div\u003e\n\n    \u003c\/div\u003e\n\n  \u003c\/section\u003e\n\n\n  \u003c!-- =======================================================\n       PLAYER HUD\n       ======================================================= --\u003e\n\n  \u003csection class=\"fml-crybaby__section\"\u003e\n\n    \u003cdiv class=\"fml-crybaby__head\"\u003e\n\n      \u003cdiv class=\"fml-crybaby__index\"\u003e\n        01 \/ Player\n      \u003c\/div\u003e\n\n\n      \u003cdiv\u003e\n\n        \u003cdiv class=\"fml-crybaby__kicker\"\u003e\n          The everyday stuff, without the everyday mess\n        \u003c\/div\u003e\n\n\n        \u003ch2 class=\"fml-crybaby__section-title\"\u003e\n          Everything your character needs to know, sitting quietly where it belongs.\n        \u003c\/h2\u003e\n\n      \u003c\/div\u003e\n\n    \u003c\/div\u003e\n\n\n    \u003cdiv class=\"fml-crybaby__modules\"\u003e\n\n      \u003cdiv class=\"fml-crybaby__module\"\u003e\n        \u003cstrong\u003eHealth\u003c\/strong\u003e\n        \u003cspan\u003eCurrent player health.\u003c\/span\u003e\n      \u003c\/div\u003e\n\n      \u003cdiv class=\"fml-crybaby__module\"\u003e\n        \u003cstrong\u003eArmor\u003c\/strong\u003e\n        \u003cspan\u003eCurrent armor level.\u003c\/span\u003e\n      \u003c\/div\u003e\n\n      \u003cdiv class=\"fml-crybaby__module\"\u003e\n        \u003cstrong\u003eStamina\u003c\/strong\u003e\n        \u003cspan\u003ePlayer stamina status.\u003c\/span\u003e\n      \u003c\/div\u003e\n\n      \u003cdiv class=\"fml-crybaby__module\"\u003e\n        \u003cstrong\u003eHunger\u003c\/strong\u003e\n        \u003cspan\u003eESX status integration.\u003c\/span\u003e\n      \u003c\/div\u003e\n\n      \u003cdiv class=\"fml-crybaby__module\"\u003e\n        \u003cstrong\u003eThirst\u003c\/strong\u003e\n        \u003cspan\u003eESX status integration.\u003c\/span\u003e\n      \u003c\/div\u003e\n\n      \u003cdiv class=\"fml-crybaby__module\"\u003e\n        \u003cstrong\u003eCash\u003c\/strong\u003e\n        \u003cspan\u003eMoney at a glance.\u003c\/span\u003e\n      \u003c\/div\u003e\n\n      \u003cdiv class=\"fml-crybaby__module\"\u003e\n        \u003cstrong\u003eBank\u003c\/strong\u003e\n        \u003cspan\u003eCurrent bank balance.\u003c\/span\u003e\n      \u003c\/div\u003e\n\n      \u003cdiv class=\"fml-crybaby__module\"\u003e\n        \u003cstrong\u003eJob\u003c\/strong\u003e\n        \u003cspan\u003eSupports custom PNG icons.\u003c\/span\u003e\n      \u003c\/div\u003e\n\n      \u003cdiv class=\"fml-crybaby__module\"\u003e\n        \u003cstrong\u003eServer ID\u003c\/strong\u003e\n        \u003cspan\u003ePlayer identifier.\u003c\/span\u003e\n      \u003c\/div\u003e\n\n      \u003cdiv class=\"fml-crybaby__module\"\u003e\n        \u003cstrong\u003eDate \/ Time\u003c\/strong\u003e\n        \u003cspan\u003eCurrent date and time information.\u003c\/span\u003e\n      \u003c\/div\u003e\n\n      \u003cdiv class=\"fml-crybaby__module\"\u003e\n        \u003cstrong\u003eStreet\u003c\/strong\u003e\n        \u003cspan\u003eCurrent location information.\u003c\/span\u003e\n      \u003c\/div\u003e\n\n      \u003cdiv class=\"fml-crybaby__module\"\u003e\n        \u003cstrong\u003ePostal\u003c\/strong\u003e\n        \u003cspan\u003eOptional nearest-postal support.\u003c\/span\u003e\n      \u003c\/div\u003e\n\n    \u003c\/div\u003e\n\n  \u003c\/section\u003e\n\n\n  \u003c!-- =======================================================\n       VEHICLE\n       ======================================================= --\u003e\n\n  \u003csection class=\"fml-crybaby__section\"\u003e\n\n    \u003cdiv class=\"fml-crybaby__head\"\u003e\n\n      \u003cdiv class=\"fml-crybaby__index\"\u003e\n        02 \/ Driving\n      \u003c\/div\u003e\n\n\n      \u003cdiv\u003e\n\n        \u003cdiv class=\"fml-crybaby__kicker\"\u003e\n          Get in the car and suddenly the HUD has a whole new job\n        \u003c\/div\u003e\n\n\n        \u003ch2 class=\"fml-crybaby__section-title\"\u003e\n          Speedometer, RPM, fuel, seatbelt, mileage — the car actually feels connected to the interface.\n        \u003c\/h2\u003e\n\n      \u003c\/div\u003e\n\n    \u003c\/div\u003e\n\n\n    \u003cdiv class=\"fml-crybaby__grid\"\u003e\n\n      \u003carticle class=\"fml-crybaby__card\"\u003e\n\n        \u003cdiv class=\"fml-crybaby__card-top\"\u003e\n          \u003cspan class=\"fml-crybaby__number\"\u003e01\u003c\/span\u003e\n          \u003cspan class=\"fml-crybaby__label\"\u003eSpeed · RPM · Gear\u003c\/span\u003e\n        \u003c\/div\u003e\n\n        \u003ch3\u003eA Proper Driving HUD\u003c\/h3\u003e\n\n        \u003cp\u003e\n          Speed, RPM and current gear are displayed together instead of\n          scattering vehicle information around the screen. KM\/H and MPH are\n          both supported, so nobody has to mentally convert 130 km\/h while\n          trying not to hit a guardrail.\n        \u003c\/p\u003e\n\n      \u003c\/article\u003e\n\n\n      \u003carticle class=\"fml-crybaby__card\"\u003e\n\n        \u003cdiv class=\"fml-crybaby__card-top\"\u003e\n          \u003cspan class=\"fml-crybaby__number\"\u003e02\u003c\/span\u003e\n          \u003cspan class=\"fml-crybaby__label\"\u003eFuel · Engine\u003c\/span\u003e\n        \u003c\/div\u003e\n\n        \u003ch3\u003eKnow When the Car Is Having a Bad Day\u003c\/h3\u003e\n\n        \u003cp\u003e\n          Fuel level and engine condition sit directly inside the vehicle\n          telemetry, so important information does not need another random\n          widget bolted onto the screen.\n        \u003c\/p\u003e\n\n      \u003c\/article\u003e\n\n\n      \u003carticle class=\"fml-crybaby__card\"\u003e\n\n        \u003cdiv class=\"fml-crybaby__card-top\"\u003e\n          \u003cspan class=\"fml-crybaby__number\"\u003e03\u003c\/span\u003e\n          \u003cspan class=\"fml-crybaby__label\"\u003eSeatbelt · Ejection\u003c\/span\u003e\n        \u003c\/div\u003e\n\n        \u003ch3\u003eSeatbelt With Consequences\u003c\/h3\u003e\n\n        \u003cp\u003e\n          CryBaby includes a configurable seatbelt with custom sound and\n          optional crash ejection behavior. Forget the belt at speed and the\n          HUD can become the least of your problems.\n        \u003c\/p\u003e\n\n      \u003c\/article\u003e\n\n\n      \u003carticle class=\"fml-crybaby__card\"\u003e\n\n        \u003cdiv class=\"fml-crybaby__card-top\"\u003e\n          \u003cspan class=\"fml-crybaby__number\"\u003e04\u003c\/span\u003e\n          \u003cspan class=\"fml-crybaby__label\"\u003eLimiter · Y\u003c\/span\u003e\n        \u003c\/div\u003e\n\n        \u003ch3\u003eSpeed Limiter Included\u003c\/h3\u003e\n\n        \u003cp\u003e\n          The default limiter key is \u003ccode\u003eY\u003c\/code\u003e, with FiveM key mapping\n          allowing players to rebind the control if that does not fit their\n          setup.\n        \u003c\/p\u003e\n\n      \u003c\/article\u003e\n\n\n      \u003carticle class=\"fml-crybaby__card\"\u003e\n\n        \u003cdiv class=\"fml-crybaby__card-top\"\u003e\n          \u003cspan class=\"fml-crybaby__number\"\u003e05\u003c\/span\u003e\n          \u003cspan class=\"fml-crybaby__label\"\u003eveh_km · Persistent\u003c\/span\u003e\n        \u003c\/div\u003e\n\n        \u003ch3\u003eThe Odometer Remembers\u003c\/h3\u003e\n\n        \u003cp\u003e\n          Persistent mileage through \u003ccode\u003eveh_km\u003c\/code\u003e means the number on\n          the dashboard can actually tell a story. That old work car with\n          180,000 km suddenly feels like an old work car.\n        \u003c\/p\u003e\n\n      \u003c\/article\u003e\n\n\n      \u003carticle class=\"fml-crybaby__card\"\u003e\n\n        \u003cdiv class=\"fml-crybaby__card-top\"\u003e\n          \u003cspan class=\"fml-crybaby__number\"\u003e06\u003c\/span\u003e\n          \u003cspan class=\"fml-crybaby__label\"\u003eBikes · Boats · Aircraft\u003c\/span\u003e\n        \u003c\/div\u003e\n\n        \u003ch3\u003eThe HUD Knows What You're Driving\u003c\/h3\u003e\n\n        \u003cp\u003e\n          Passenger vehicles, motorcycles, bikes, boats and aircraft can use\n          dynamic compact behavior instead of pretending every vehicle needs\n          the exact same dashboard.\n        \u003c\/p\u003e\n\n      \u003c\/article\u003e\n\n    \u003c\/div\u003e\n\n  \u003c\/section\u003e\n\n\n  \u003c!-- =======================================================\n       EV\n       ======================================================= --\u003e\n\n  \u003csection class=\"fml-crybaby__section\"\u003e\n\n    \u003cdiv class=\"fml-crybaby__head\"\u003e\n\n      \u003cdiv class=\"fml-crybaby__index\"\u003e\n        03 \/ EV\n      \u003c\/div\u003e\n\n\n      \u003cdiv\u003e\n\n        \u003cdiv class=\"fml-crybaby__kicker\"\u003e\n          An electric car should not look like it has a fuel tank and a screaming V8\n        \u003c\/div\u003e\n\n\n        \u003ch2 class=\"fml-crybaby__section-title\"\u003e\n          CryBaby recognizes electric vehicles and changes what the dashboard shows.\n        \u003c\/h2\u003e\n\n\n        \u003cp class=\"fml-crybaby__intro\"\u003e\n          Electric vehicles can be detected automatically, allowing the HUD to\n          present EV-specific information such as charge and power output.\n          It's a small detail, but it's exactly the sort of small detail that\n          stops a modern server from feeling like five unrelated scripts taped\n          together.\n        \u003c\/p\u003e\n\n      \u003c\/div\u003e\n\n    \u003c\/div\u003e\n\n\n    \u003cdiv class=\"fml-crybaby__statement\"\u003e\n\n      \u003cp\u003e\n        Drive a combustion car, then jump into an EV. The interface can follow\n        the vehicle instead of making the player pretend a battery percentage\n        is somehow “fuel”.\n      \u003c\/p\u003e\n\n      \u003cspan class=\"fml-crybaby__code-label\"\u003e\n        \/\/ VEHICLE TYPE DETECTED\n      \u003c\/span\u003e\n\n    \u003c\/div\u003e\n\n  \u003c\/section\u003e\n\n\n  \u003c!-- =======================================================\n       VOICE + WEAPON\n       ======================================================= --\u003e\n\n  \u003csection class=\"fml-crybaby__section\"\u003e\n\n    \u003cdiv class=\"fml-crybaby__head\"\u003e\n\n      \u003cdiv class=\"fml-crybaby__index\"\u003e\n        04 \/ Comms\n      \u003c\/div\u003e\n\n\n      \u003cdiv\u003e\n\n        \u003cdiv class=\"fml-crybaby__kicker\"\u003e\n          Talking and shooting should not need two extra HUD packs\n        \u003c\/div\u003e\n\n\n        \u003ch2 class=\"fml-crybaby__section-title\"\u003e\n          Voice status and weapon telemetry are already invited to the party.\n        \u003c\/h2\u003e\n\n      \u003c\/div\u003e\n\n    \u003c\/div\u003e\n\n\n    \u003cdiv class=\"fml-crybaby__grid\"\u003e\n\n      \u003carticle class=\"fml-crybaby__card\"\u003e\n\n        \u003cdiv class=\"fml-crybaby__card-top\"\u003e\n          \u003cspan class=\"fml-crybaby__number\"\u003e01\u003c\/span\u003e\n          \u003cspan class=\"fml-crybaby__label\"\u003epma-voice\u003c\/span\u003e\n        \u003c\/div\u003e\n\n        \u003ch3\u003ePMA-Voice Support\u003c\/h3\u003e\n\n        \u003cp\u003e\n          CryBaby can integrate with \u003ccode\u003epma-voice\u003c\/code\u003e and show voice\n          information as part of the same visual language as the rest of the\n          HUD.\n        \u003c\/p\u003e\n\n      \u003c\/article\u003e\n\n\n      \u003carticle class=\"fml-crybaby__card\"\u003e\n\n        \u003cdiv class=\"fml-crybaby__card-top\"\u003e\n          \u003cspan class=\"fml-crybaby__number\"\u003e02\u003c\/span\u003e\n          \u003cspan class=\"fml-crybaby__label\"\u003eSaltyChat\u003c\/span\u003e\n        \u003c\/div\u003e\n\n        \u003ch3\u003eSaltyChat Support\u003c\/h3\u003e\n\n        \u003cp\u003e\n          SaltyChat is also supported, including voice-range presentation and\n          related visual feedback.\n        \u003c\/p\u003e\n\n      \u003c\/article\u003e\n\n\n      \u003carticle class=\"fml-crybaby__card\"\u003e\n\n        \u003cdiv class=\"fml-crybaby__card-top\"\u003e\n          \u003cspan class=\"fml-crybaby__number\"\u003e03\u003c\/span\u003e\n          \u003cspan class=\"fml-crybaby__label\"\u003eAmmo · Magazine\u003c\/span\u003e\n        \u003c\/div\u003e\n\n        \u003ch3\u003eWeapon Information in Real Time\u003c\/h3\u003e\n\n        \u003cp\u003e\n          Current ammunition and magazine size can be shown without installing\n          another separate weapon HUD just to answer “how many rounds do I\n          have left?”\n        \u003c\/p\u003e\n\n      \u003c\/article\u003e\n\n\n      \u003carticle class=\"fml-crybaby__card\"\u003e\n\n        \u003cdiv class=\"fml-crybaby__card-top\"\u003e\n          \u003cspan class=\"fml-crybaby__number\"\u003e04\u003c\/span\u003e\n          \u003cspan class=\"fml-crybaby__label\"\u003eEN · DE\u003c\/span\u003e\n        \u003c\/div\u003e\n\n        \u003ch3\u003eWeapon Names Included\u003c\/h3\u003e\n\n        \u003cp\u003e\n          Weapon naming supports English and German presentation according to\n          the supplied resource specification.\n        \u003c\/p\u003e\n\n      \u003c\/article\u003e\n\n    \u003c\/div\u003e\n\n  \u003c\/section\u003e\n\n\n  \u003c!-- =======================================================\n       SMART UI\n       ======================================================= --\u003e\n\n  \u003csection class=\"fml-crybaby__section\"\u003e\n\n    \u003cdiv class=\"fml-crybaby__head\"\u003e\n\n      \u003cdiv class=\"fml-crybaby__index\"\u003e\n        05 \/ Visuals\n      \u003c\/div\u003e\n\n\n      \u003cdiv\u003e\n\n        \u003cdiv class=\"fml-crybaby__kicker\"\u003e\n          Glass UI is cool until you can't read it at noon\n        \u003c\/div\u003e\n\n\n        \u003ch2 class=\"fml-crybaby__section-title\"\u003e\n          The glass reacts to the world instead of staying permanently pretty and permanently unreadable.\n        \u003c\/h2\u003e\n\n      \u003c\/div\u003e\n\n    \u003c\/div\u003e\n\n\n    \u003cdiv class=\"fml-crybaby__grid\"\u003e\n\n      \u003carticle class=\"fml-crybaby__card\"\u003e\n\n        \u003cdiv class=\"fml-crybaby__card-top\"\u003e\n          \u003cspan class=\"fml-crybaby__number\"\u003e01\u003c\/span\u003e\n          \u003cspan class=\"fml-crybaby__label\"\u003eDay · Night\u003c\/span\u003e\n        \u003c\/div\u003e\n\n        \u003ch3\u003eDynamic Glass Brightness\u003c\/h3\u003e\n\n        \u003cp\u003e\n          Day and night behavior can change the glass brightness automatically,\n          helping the interface stay readable across very different lighting\n          conditions.\n        \u003c\/p\u003e\n\n      \u003c\/article\u003e\n\n\n      \u003carticle class=\"fml-crybaby__card\"\u003e\n\n        \u003cdiv class=\"fml-crybaby__card-top\"\u003e\n          \u003cspan class=\"fml-crybaby__number\"\u003e02\u003c\/span\u003e\n          \u003cspan class=\"fml-crybaby__label\"\u003e3440 · Ultrawide\u003c\/span\u003e\n        \u003c\/div\u003e\n\n        \u003ch3\u003eUltrawide Minimap Fix\u003c\/h3\u003e\n\n        \u003cp\u003e\n          Native ultrawide minimap positioning is included so wide-monitor\n          players do not have to accept the usual “yeah, it looks a bit weird\n          on 21:9” excuse.\n        \u003c\/p\u003e\n\n      \u003c\/article\u003e\n\n\n      \u003carticle class=\"fml-crybaby__card\"\u003e\n\n        \u003cdiv class=\"fml-crybaby__card-top\"\u003e\n          \u003cspan class=\"fml-crybaby__number\"\u003e03\u003c\/span\u003e\n          \u003cspan class=\"fml-crybaby__label\"\u003ehideHud\u003c\/span\u003e\n        \u003c\/div\u003e\n\n        \u003ch3\u003eHide It When Another Script Needs the Screen\u003c\/h3\u003e\n\n        \u003cp\u003e\n          Developer exports such as \u003ccode\u003ehideHud\u003c\/code\u003e allow other resources\n          to temporarily remove the HUD when a cinematic, menu or another UI\n          takes priority.\n        \u003c\/p\u003e\n\n      \u003c\/article\u003e\n\n\n      \u003carticle class=\"fml-crybaby__card\"\u003e\n\n        \u003cdiv class=\"fml-crybaby__card-top\"\u003e\n          \u003cspan class=\"fml-crybaby__number\"\u003e04\u003c\/span\u003e\n          \u003cspan class=\"fml-crybaby__label\"\u003eshowHud\u003c\/span\u003e\n        \u003c\/div\u003e\n\n        \u003ch3\u003eAnd Bring It Back Cleanly\u003c\/h3\u003e\n\n        \u003cp\u003e\n          \u003ccode\u003eshowHud\u003c\/code\u003e gives external resources a straightforward way\n          to restore the interface when the player returns to normal gameplay.\n        \u003c\/p\u003e\n\n      \u003c\/article\u003e\n\n    \u003c\/div\u003e\n\n  \u003c\/section\u003e\n\n\n  \u003c!-- =======================================================\n       CONFIG\n       ======================================================= --\u003e\n\n  \u003csection class=\"fml-crybaby__section\"\u003e\n\n    \u003cdiv class=\"fml-crybaby__head\"\u003e\n\n      \u003cdiv class=\"fml-crybaby__index\"\u003e\n        06 \/ Config\n      \u003c\/div\u003e\n\n\n      \u003cdiv\u003e\n\n        \u003cdiv class=\"fml-crybaby__kicker\"\u003e\n          Free does not mean “hope you like the developer's exact settings”\n        \u003c\/div\u003e\n\n\n        \u003ch2 class=\"fml-crybaby__section-title\"\u003e\n          Accent color, speed units, glass behavior, seatbelt, voice, minimap — the useful stuff is configurable.\n        \u003c\/h2\u003e\n\n      \u003c\/div\u003e\n\n    \u003c\/div\u003e\n\n\n    \u003cdiv class=\"fml-crybaby__config\"\u003e\n\n      \u003cdiv class=\"fml-crybaby__config-head\"\u003e\n\n        \u003cstrong\u003e\n          config.lua\n        \u003c\/strong\u003e\n\n        \u003cspan\u003e\n          Example from supplied configuration\n        \u003c\/span\u003e\n\n      \u003c\/div\u003e\n\n\n      \u003cpre\u003e\u003cspan class=\"gold\"\u003eConfig.HUDColor\u003c\/span\u003e = \u003cspan class=\"green\"\u003e\"FF5C0096\"\u003c\/span\u003e\n\u003cspan class=\"gold\"\u003eConfig.currencySymbol\u003c\/span\u003e = \u003cspan class=\"green\"\u003e\" €\"\u003c\/span\u003e\n\u003cspan class=\"gold\"\u003eConfig.ShowStamina\u003c\/span\u003e = \u003cspan class=\"green\"\u003etrue\u003c\/span\u003e\n\n\u003cspan class=\"gold\"\u003eConfig.DynamicGlass\u003c\/span\u003e = {\n    Enabled = \u003cspan class=\"green\"\u003etrue\u003c\/span\u003e,\n    DayStartsAt = \u003cspan class=\"green\"\u003e6\u003c\/span\u003e,\n    NightStartsAt = \u003cspan class=\"green\"\u003e20\u003c\/span\u003e\n}\n\n\u003cspan class=\"gold\"\u003eConfig.VoiceScript\u003c\/span\u003e = \u003cspan class=\"green\"\u003e\"PMA-VOICE\"\u003c\/span\u003e\n\u003cspan class=\"gold\"\u003eConfig.SpeedUnit\u003c\/span\u003e = \u003cspan class=\"green\"\u003e\"kmh\"\u003c\/span\u003e\n\n\u003cspan class=\"gold\"\u003eConfig.Seatbelt\u003c\/span\u003e = {\n    SoundVolume = \u003cspan class=\"green\"\u003e0.5\u003c\/span\u003e,\n    CrashEjection = \u003cspan class=\"green\"\u003etrue\u003c\/span\u003e,\n    EjectionSpeed = \u003cspan class=\"green\"\u003e60.0\u003c\/span\u003e\n}\n\n\u003cspan class=\"gold\"\u003eConfig.AlwaysShowRadar\u003c\/span\u003e = \u003cspan class=\"green\"\u003etrue\u003c\/span\u003e\n\u003cspan class=\"gold\"\u003eConfig.UltrawideMinimap\u003c\/span\u003e = \u003cspan class=\"green\"\u003etrue\u003c\/span\u003e\n\u003cspan class=\"gold\"\u003eConfig.UsePostals\u003c\/span\u003e = \u003cspan class=\"green\"\u003efalse\u003c\/span\u003e\u003c\/pre\u003e\n\n    \u003c\/div\u003e\n\n  \u003c\/section\u003e\n\n\n  \u003c!-- =======================================================\n       CONTROLS\n       ======================================================= --\u003e\n\n  \u003csection class=\"fml-crybaby__section\"\u003e\n\n    \u003cdiv class=\"fml-crybaby__head\"\u003e\n\n      \u003cdiv class=\"fml-crybaby__index\"\u003e\n        07 \/ Controls\n      \u003c\/div\u003e\n\n\n      \u003cdiv\u003e\n\n        \u003cdiv class=\"fml-crybaby__kicker\"\u003e\n          And yes, players can rebind them\n        \u003c\/div\u003e\n\n\n        \u003ch2 class=\"fml-crybaby__section-title\"\u003e\n          Defaults when you need them. FiveM key mapping when you don't.\n        \u003c\/h2\u003e\n\n      \u003c\/div\u003e\n\n    \u003c\/div\u003e\n\n\n    \u003cdiv class=\"fml-crybaby__grid\"\u003e\n\n      \u003carticle class=\"fml-crybaby__card\"\u003e\n\n        \u003cdiv class=\"fml-crybaby__card-top\"\u003e\n          \u003cspan class=\"fml-crybaby__number\"\u003eHUD\u003c\/span\u003e\n          \u003cspan class=\"fml-crybaby__label\"\u003eUnbound\u003c\/span\u003e\n        \u003c\/div\u003e\n\n        \u003ch3\u003eToggle HUD\u003c\/h3\u003e\n\n        \u003cp\u003e\n          No forced default key. Players can bind HUD visibility through\n          FiveM's standard key mapping.\n        \u003c\/p\u003e\n\n      \u003c\/article\u003e\n\n\n      \u003carticle class=\"fml-crybaby__card\"\u003e\n\n        \u003cdiv class=\"fml-crybaby__card-top\"\u003e\n          \u003cspan class=\"fml-crybaby__number\"\u003eB\u003c\/span\u003e\n          \u003cspan class=\"fml-crybaby__label\"\u003eSeatbelt\u003c\/span\u003e\n        \u003c\/div\u003e\n\n        \u003ch3\u003eToggle Seatbelt\u003c\/h3\u003e\n\n        \u003cp\u003e\n          \u003ccode\u003eB\u003c\/code\u003e is the default seatbelt key and can be rebound by the\n          player.\n        \u003c\/p\u003e\n\n      \u003c\/article\u003e\n\n\n      \u003carticle class=\"fml-crybaby__card\"\u003e\n\n        \u003cdiv class=\"fml-crybaby__card-top\"\u003e\n          \u003cspan class=\"fml-crybaby__number\"\u003eY\u003c\/span\u003e\n          \u003cspan class=\"fml-crybaby__label\"\u003eLimiter\u003c\/span\u003e\n        \u003c\/div\u003e\n\n        \u003ch3\u003eSpeed Limiter\u003c\/h3\u003e\n\n        \u003cp\u003e\n          \u003ccode\u003eY\u003c\/code\u003e toggles the speed limiter by default, again using the\n          standard FiveM mapping system.\n        \u003c\/p\u003e\n\n      \u003c\/article\u003e\n\n\n      \u003carticle class=\"fml-crybaby__card\"\u003e\n\n        \u003cdiv class=\"fml-crybaby__card-top\"\u003e\n          \u003cspan class=\"fml-crybaby__number\"\u003eUSER\u003c\/span\u003e\n          \u003cspan class=\"fml-crybaby__label\"\u003eRemappable\u003c\/span\u003e\n        \u003c\/div\u003e\n\n        \u003ch3\u003eNo Keyboard Civil War Required\u003c\/h3\u003e\n\n        \u003cp\u003e\n          If your server already uses B or Y for something else, players are\n          not stuck fighting two scripts over the same key.\n        \u003c\/p\u003e\n\n      \u003c\/article\u003e\n\n    \u003c\/div\u003e\n\n  \u003c\/section\u003e\n\n\n  \u003c!-- =======================================================\n       TECH\n       ======================================================= --\u003e\n\n  \u003csection class=\"fml-crybaby__section\"\u003e\n\n    \u003cdiv class=\"fml-crybaby__head\"\u003e\n\n      \u003cdiv class=\"fml-crybaby__index\"\u003e\n        08 \/ Technical\n      \u003c\/div\u003e\n\n\n      \u003cdiv\u003e\n\n        \u003cdiv class=\"fml-crybaby__kicker\"\u003e\n          The boring section you check right before downloading\n        \u003c\/div\u003e\n\n\n        \u003ch2 class=\"fml-crybaby__section-title\"\u003e\n          ESX-focused, partially configurable and surprisingly feature-heavy for a free resource.\n        \u003c\/h2\u003e\n\n      \u003c\/div\u003e\n\n    \u003c\/div\u003e\n\n\n    \u003cdiv class=\"fml-crybaby__terminal\"\u003e\n\n      \u003cdiv class=\"fml-crybaby__terminal-head\"\u003e\n\n        \u003cstrong\u003e\n          \/\/ CRYBABY_HUD\n        \u003c\/strong\u003e\n\n        \u003cspan\u003e\n          FiveM \/ ESX \/ Player + Vehicle HUD\n        \u003c\/span\u003e\n\n      \u003c\/div\u003e\n\n\n      \u003cdl class=\"fml-crybaby__spec-grid\"\u003e\n\n        \u003cdiv class=\"fml-crybaby__spec\"\u003e\n\n          \u003cdt\u003ePrice\u003c\/dt\u003e\n\n          \u003cdd\u003e\n            \u003cspan class=\"fml-crybaby__spec-value\"\u003e\n              Free\n            \u003c\/span\u003e\n\n            \u003cspan class=\"fml-crybaby__spec-copy\"\u003e\n              Distributed free through CryBaby Scripts.\n            \u003c\/span\u003e\n          \u003c\/dd\u003e\n\n        \u003c\/div\u003e\n\n\n        \u003cdiv class=\"fml-crybaby__spec\"\u003e\n\n          \u003cdt\u003eFramework\u003c\/dt\u003e\n\n          \u003cdd\u003e\n            \u003cspan class=\"fml-crybaby__spec-value\"\u003e\n              ESX\n            \u003c\/span\u003e\n\n            \u003cspan class=\"fml-crybaby__spec-copy\"\u003e\n              ESX 1.1, 1.2 and Legacy 1.6+ are listed as supported.\n            \u003c\/span\u003e\n          \u003c\/dd\u003e\n\n        \u003c\/div\u003e\n\n\n        \u003cdiv class=\"fml-crybaby__spec\"\u003e\n\n          \u003cdt\u003eDatabase\u003c\/dt\u003e\n\n          \u003cdd\u003e\n            \u003cspan class=\"fml-crybaby__spec-value\"\u003e\n              oxmysql\n            \u003c\/span\u003e\n\n            \u003cspan class=\"fml-crybaby__spec-copy\"\u003e\n              Required database resource.\n            \u003c\/span\u003e\n          \u003c\/dd\u003e\n\n        \u003c\/div\u003e\n\n\n        \u003cdiv class=\"fml-crybaby__spec\"\u003e\n\n          \u003cdt\u003eStatus\u003c\/dt\u003e\n\n          \u003cdd\u003e\n            \u003cspan class=\"fml-crybaby__spec-value\"\u003e\n              esx_status\n            \u003c\/span\u003e\n\n            \u003cspan class=\"fml-crybaby__spec-copy\"\u003e\n              Used for relevant player status information.\n            \u003c\/span\u003e\n          \u003c\/dd\u003e\n\n        \u003c\/div\u003e\n\n\n        \u003cdiv class=\"fml-crybaby__spec\"\u003e\n\n          \u003cdt\u003eVoice\u003c\/dt\u003e\n\n          \u003cdd\u003e\n            \u003cspan class=\"fml-crybaby__spec-value\"\u003e\n              PMA \/ SaltyChat\n            \u003c\/span\u003e\n\n            \u003cspan class=\"fml-crybaby__spec-copy\"\u003e\n              Supports pma-voice or SaltyChat.\n            \u003c\/span\u003e\n          \u003c\/dd\u003e\n\n        \u003c\/div\u003e\n\n\n        \u003cdiv class=\"fml-crybaby__spec\"\u003e\n\n          \u003cdt\u003eOptional\u003c\/dt\u003e\n\n          \u003cdd\u003e\n            \u003cspan class=\"fml-crybaby__spec-value\"\u003e\n              nearest-postal\n            \u003c\/span\u003e\n\n            \u003cspan class=\"fml-crybaby__spec-copy\"\u003e\n              Optional integration for postal location display.\n            \u003c\/span\u003e\n          \u003c\/dd\u003e\n\n        \u003c\/div\u003e\n\n\n        \u003cdiv class=\"fml-crybaby__spec\"\u003e\n\n          \u003cdt\u003eIdle Performance\u003c\/dt\u003e\n\n          \u003cdd\u003e\n            \u003cspan class=\"fml-crybaby__spec-value\"\u003e\n              ~0.03 ms\n            \u003c\/span\u003e\n\n            \u003cspan class=\"fml-crybaby__spec-copy\"\u003e\n              Reported client usage while idle.\n            \u003c\/span\u003e\n          \u003c\/dd\u003e\n\n        \u003c\/div\u003e\n\n\n        \u003cdiv class=\"fml-crybaby__spec\"\u003e\n\n          \u003cdt\u003eVehicle Performance\u003c\/dt\u003e\n\n          \u003cdd\u003e\n            \u003cspan class=\"fml-crybaby__spec-value\"\u003e\n              0.04–0.07 ms\n            \u003c\/span\u003e\n\n            \u003cspan class=\"fml-crybaby__spec-copy\"\u003e\n              Reported usage range while in a vehicle.\n            \u003c\/span\u003e\n          \u003c\/dd\u003e\n\n        \u003c\/div\u003e\n\n\n        \u003cdiv class=\"fml-crybaby__spec\"\u003e\n\n          \u003cdt\u003eCode Access\u003c\/dt\u003e\n\n          \u003cdd\u003e\n            \u003cspan class=\"fml-crybaby__spec-value\"\u003e\n              Partial\n            \u003c\/span\u003e\n\n            \u003cspan class=\"fml-crybaby__spec-copy\"\u003e\n              Main resource is escrowed; config, locales and NUI are listed as open.\n            \u003c\/span\u003e\n          \u003c\/dd\u003e\n\n        \u003c\/div\u003e\n\n\n        \u003cdiv class=\"fml-crybaby__spec\"\u003e\n\n          \u003cdt\u003eApprox. Lines\u003c\/dt\u003e\n\n          \u003cdd\u003e\n            \u003cspan class=\"fml-crybaby__spec-value\"\u003e\n              ~3,900\n            \u003c\/span\u003e\n\n            \u003cspan class=\"fml-crybaby__spec-copy\"\u003e\n              Approximate line count stated with the release.\n            \u003c\/span\u003e\n          \u003c\/dd\u003e\n\n        \u003c\/div\u003e\n\n\n        \u003cdiv class=\"fml-crybaby__spec\"\u003e\n\n          \u003cdt\u003eSubscription\u003c\/dt\u003e\n\n          \u003cdd\u003e\n            \u003cspan class=\"fml-crybaby__spec-value\"\u003e\n              No\n            \u003c\/span\u003e\n\n            \u003cspan class=\"fml-crybaby__spec-copy\"\u003e\n              No recurring subscription is listed.\n            \u003c\/span\u003e\n          \u003c\/dd\u003e\n\n        \u003c\/div\u003e\n\n\n        \u003cdiv class=\"fml-crybaby__spec\"\u003e\n\n          \u003cdt\u003eSupport\u003c\/dt\u003e\n\n          \u003cdd\u003e\n            \u003cspan class=\"fml-crybaby__spec-value\"\u003e\n              Yes\n            \u003c\/span\u003e\n\n            \u003cspan class=\"fml-crybaby__spec-copy\"\u003e\n              Developer support is available through Discord.\n            \u003c\/span\u003e\n          \u003c\/dd\u003e\n\n        \u003c\/div\u003e\n\n      \u003c\/dl\u003e\n\n    \u003c\/div\u003e\n\n  \u003c\/section\u003e\n\n\n  \u003c!-- =======================================================\n       DOWNLOAD\n       ======================================================= --\u003e\n\n  \u003csection class=\"fml-crybaby__section\"\u003e\n\n    \u003cdiv class=\"fml-crybaby__head\"\u003e\n\n      \u003cdiv class=\"fml-crybaby__index\"\u003e\n        09 \/ Get It\n      \u003c\/div\u003e\n\n\n      \u003cdiv\u003e\n\n        \u003cdiv class=\"fml-crybaby__kicker\"\u003e\n          The dangerous price of zero dollars\n        \u003c\/div\u003e\n\n\n        \u003ch2 class=\"fml-crybaby__section-title\"\u003e\n          Download it, throw it on the server and suddenly your old HUD starts looking very hard to defend.\n        \u003c\/h2\u003e\n\n        \u003cp class=\"fml-crybaby__intro\"\u003e\n          CryBaby HUD is available free through the developer's Tebex store.\n          No subscription is listed, and Discord support is available if setup\n          decides to ruin your evening.\n        \u003c\/p\u003e\n\n      \u003c\/div\u003e\n\n    \u003c\/div\u003e\n\n\n    \u003cdiv class=\"fml-crybaby__links\"\u003e\n\n      \u003ca class=\"fml-crybaby__link fml-crybaby__link--gold\" href=\"https:\/\/crybaby-scripts.tebex.io\/\" target=\"_blank\" rel=\"noopener noreferrer\"\u003e\n        Download Free\n        \u003cspan aria-hidden=\"true\"\u003e↗\u003c\/span\u003e\n      \u003c\/a\u003e\n\n\n      \u003ca class=\"fml-crybaby__link\" href=\"https:\/\/discord.gg\/vS7ufCsd8V\" target=\"_blank\" rel=\"noopener noreferrer\"\u003e\n        Discord Support\n        \u003cspan aria-hidden=\"true\"\u003e↗\u003c\/span\u003e\n      \u003c\/a\u003e\n\n\n      \u003ca class=\"fml-crybaby__link\" href=\"https:\/\/forum.cfx.re\/t\/free-esx-crybaby-hud\/5424224\" target=\"_blank\" rel=\"noopener noreferrer\"\u003e\n        Cfx.re Release\n        \u003cspan aria-hidden=\"true\"\u003e↗\u003c\/span\u003e\n      \u003c\/a\u003e\n\n    \u003c\/div\u003e\n\n  \u003c\/section\u003e\n\n\n  \u003c!-- =======================================================\n       CLOSING\n       ======================================================= --\u003e\n\n  \u003csection class=\"fml-crybaby__closing\"\u003e\n\n    \u003cdiv class=\"fml-crybaby__closing-label\"\u003e\n      CryBaby HUD \/ Free ESX Resource\n    \u003c\/div\u003e\n\n\n    \u003ch2\u003e\n      The name is CryBaby. The feature list really does not look like a free HUD.\n    \u003c\/h2\u003e\n\n\n    \u003cp\u003e\n      Player vitals, money, jobs, voice, weapon telemetry, vehicle diagnostics,\n      EV detection, persistent mileage, crash ejection, seatbelt controls,\n      speed limiter, dynamic glass, ultrawide minimap positioning and useful\n      developer exports — all in one ESX interface that you can download\n      without paying for it.\n    \u003c\/p\u003e\n\n  \u003c\/section\u003e\n\n\n  \u003cdiv class=\"fml-crybaby__final\"\u003e\n    Your current HUD has one problem:\n    \u003cem\u003ethis one is free.\u003c\/em\u003e\n  \u003c\/div\u003e\n\n\u003c\/article\u003e","brand":"Crybaby Scripts","offers":[{"title":"Default Title","offer_id":45780389527661,"sku":null,"price":0.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0683\/2072\/3053\/files\/ed2971391a50a13a0bad1d91e34ee898ffe263a5.jpg?v=1788595024","url":"https:\/\/fivem-lab.com\/products\/esx-crybaby-hud","provider":"Fivem-Lab","version":"1.0","type":"link"}