{"product_id":"weapon-wheel-saver","title":"Weapon Wheel Saver","description":"\u003cstyle\u003e\n  \/* =========================================================\n     FIVEM-LAB — FREE PERSISTENT WEAPON WHEEL\n     STANDALONE FIVEM SCRIPT\n     ========================================================= *\/\n\n  .fml-weapon-wheel {\n    --accent:#ffd700;\n    --accent-soft:rgba(255,215,0,.12);\n    --accent-border:rgba(255,215,0,.34);\n    --bg:#03131f;\n    --surface:#061a28;\n    --surface-light:#092234;\n    --text:#ffffff;\n    --text-soft:rgba(255,255,255,.72);\n    --text-muted:rgba(255,255,255,.46);\n    --border:rgba(255,255,255,.10);\n    --border-soft:rgba(255,255,255,.06);\n    --success:#54e8a5;\n\n    width:100%;\n    max-width:1280px;\n    margin:0 auto;\n    padding:18px 0 70px;\n    color:var(--text);\n    background:transparent;\n    font-family:inherit;\n    line-height:1.65;\n  }\n\n  .fml-weapon-wheel,\n  .fml-weapon-wheel *,\n  .fml-weapon-wheel *::before,\n  .fml-weapon-wheel *::after {\n    box-sizing:border-box;\n  }\n\n  .fml-weapon-wheel h2,\n  .fml-weapon-wheel h3,\n  .fml-weapon-wheel p,\n  .fml-weapon-wheel ul,\n  .fml-weapon-wheel ol,\n  .fml-weapon-wheel dl,\n  .fml-weapon-wheel dt,\n  .fml-weapon-wheel dd {\n    margin:0;\n  }\n\n  .fml-weapon-wheel ul,\n  .fml-weapon-wheel ol {\n    padding:0;\n  }\n\n  .fml-weapon-wheel a {\n    color:inherit;\n  }\n\n  .fml-weapon-wheel ::selection {\n    color:#000;\n    background:var(--accent);\n  }\n\n  \/* =========================================================\n     HERO\n     ========================================================= *\/\n\n  .fml-weapon-wheel__hero {\n    position:relative;\n    display:grid;\n    grid-template-columns:minmax(0,1.08fr) minmax(320px,.72fr);\n    gap:34px;\n    align-items:stretch;\n    overflow:hidden;\n    padding:clamp(28px,4vw,50px);\n    border:1px solid var(--border);\n    border-top-color:var(--accent-border);\n    border-radius:10px;\n    background:\n      radial-gradient(\n        circle at 10% 0,\n        rgba(255,215,0,.10),\n        transparent 28%\n      ),\n      linear-gradient(\n        135deg,\n        rgba(7,31,47,.94),\n        rgba(2,15,24,.97)\n      );\n  }\n\n  .fml-weapon-wheel__hero::before {\n    content:\"\";\n    position:absolute;\n    top:0;\n    left:0;\n    width:min(430px,60%);\n    height:2px;\n    background:var(--accent);\n    box-shadow:0 0 24px rgba(255,215,0,.34);\n  }\n\n  .fml-weapon-wheel__hero-copy {\n    position:relative;\n    z-index:2;\n    display:flex;\n    flex-direction:column;\n    justify-content:center;\n    min-width:0;\n  }\n\n  .fml-weapon-wheel__eyebrow {\n    display:flex;\n    flex-wrap:wrap;\n    gap:9px;\n    margin-bottom:20px;\n  }\n\n  .fml-weapon-wheel__pill {\n    display:inline-flex;\n    align-items:center;\n    min-height:30px;\n    padding:0 11px;\n    border:1px solid var(--border);\n    border-radius:5px;\n    background:rgba(255,255,255,.035);\n    color:var(--text-soft);\n    font-size:10px;\n    font-weight:850;\n    letter-spacing:.08em;\n    text-transform:uppercase;\n  }\n\n  .fml-weapon-wheel__pill--accent {\n    border-color:var(--accent);\n    background:var(--accent);\n    color:#050505;\n  }\n\n  .fml-weapon-wheel__title {\n    max-width:780px;\n    color:var(--text) !important;\n    font-size:clamp(37px,5vw,66px) !important;\n    font-weight:950 !important;\n    letter-spacing:-.048em;\n    line-height:.98 !important;\n    text-wrap:balance;\n  }\n\n  .fml-weapon-wheel__lead {\n    max-width:760px;\n    margin-top:22px !important;\n    color:var(--text-soft) !important;\n    font-size:clamp(16px,1.6vw,20px);\n    line-height:1.7;\n  }\n\n  .fml-weapon-wheel__lead strong {\n    color:var(--text);\n  }\n\n  .fml-weapon-wheel__actions {\n    display:flex;\n    flex-wrap:wrap;\n    gap:12px;\n    margin-top:28px;\n  }\n\n  .fml-weapon-wheel__button {\n    display:inline-flex;\n    align-items:center;\n    justify-content:center;\n    gap:10px;\n    min-height:48px;\n    padding:0 19px;\n    border:1px solid var(--border);\n    border-radius:6px;\n    background:rgba(255,255,255,.025);\n    color:var(--text) !important;\n    font-size:11px;\n    font-weight:900;\n    letter-spacing:.045em;\n    text-decoration:none !important;\n    text-transform:uppercase;\n    transition:\n      transform .18s ease,\n      border-color .18s ease,\n      background .18s ease,\n      box-shadow .18s ease;\n  }\n\n  .fml-weapon-wheel__button:hover {\n    transform:translateY(-2px);\n    border-color:var(--accent-border);\n    background:rgba(255,215,0,.05);\n  }\n\n  .fml-weapon-wheel__button--primary {\n    border-color:var(--accent);\n    background:var(--accent);\n    color:#050505 !important;\n    box-shadow:0 8px 30px rgba(255,215,0,.14);\n  }\n\n  .fml-weapon-wheel__button--primary:hover {\n    border-color:var(--accent);\n    background:var(--accent);\n    box-shadow:0 10px 38px rgba(255,215,0,.22);\n  }\n\n  .fml-weapon-wheel__quick {\n    display:grid;\n    grid-template-columns:repeat(3,minmax(0,1fr));\n    gap:10px;\n    margin-top:30px;\n  }\n\n  .fml-weapon-wheel__quick-item {\n    padding:14px 15px;\n    border:1px solid var(--border-soft);\n    border-radius:6px;\n    background:rgba(255,255,255,.022);\n  }\n\n  .fml-weapon-wheel__quick-item strong {\n    display:block;\n    color:var(--text);\n    font-size:13px;\n    font-weight:850;\n  }\n\n  .fml-weapon-wheel__quick-item span {\n    display:block;\n    margin-top:3px;\n    color:var(--text-muted);\n    font-size:10px;\n    line-height:1.4;\n  }\n\n  \/* HERO MEDIA *\/\n\n  .fml-weapon-wheel__media {\n    position:relative;\n    min-height:390px;\n    overflow:hidden;\n    border:1px solid var(--border);\n    border-radius:8px;\n    background:\n      radial-gradient(\n        circle at center,\n        rgba(255,215,0,.09),\n        transparent 42%\n      ),\n      #020c13;\n  }\n\n  .fml-weapon-wheel__media img {\n    display:block;\n    width:100%;\n    height:100%;\n    min-height:390px;\n    object-fit:cover;\n    object-position:center;\n  }\n\n  .fml-weapon-wheel__media::after {\n    content:\"\";\n    position:absolute;\n    inset:0;\n    pointer-events:none;\n    background:\n      linear-gradient(\n        180deg,\n        transparent 58%,\n        rgba(0,0,0,.78)\n      );\n  }\n\n  .fml-weapon-wheel__media-label {\n    position:absolute;\n    z-index:2;\n    top:14px;\n    left:14px;\n    display:inline-flex;\n    align-items:center;\n    min-height:29px;\n    padding:0 10px;\n    border:1px solid rgba(0,0,0,.28);\n    border-radius:4px;\n    background:var(--accent);\n    color:#050505;\n    font-size:9px;\n    font-weight:950;\n    letter-spacing:.08em;\n    text-transform:uppercase;\n  }\n\n  .fml-weapon-wheel__media-info {\n    position:absolute;\n    z-index:2;\n    right:17px;\n    bottom:16px;\n    left:17px;\n  }\n\n  .fml-weapon-wheel__media-info small {\n    display:block;\n    margin-bottom:4px;\n    color:var(--accent);\n    font-size:9px;\n    font-weight:900;\n    letter-spacing:.10em;\n    text-transform:uppercase;\n  }\n\n  .fml-weapon-wheel__media-info strong {\n    display:block;\n    color:var(--text);\n    font-size:18px;\n    font-weight:900;\n  }\n\n  \/* =========================================================\n     SECTION BASE\n     ========================================================= *\/\n\n  .fml-weapon-wheel__section {\n    padding:clamp(48px,6vw,76px) 0;\n    border-bottom:1px solid var(--border);\n  }\n\n  .fml-weapon-wheel__section-head {\n    display:grid;\n    grid-template-columns:150px minmax(0,1fr);\n    gap:clamp(24px,5vw,70px);\n    align-items:start;\n  }\n\n  .fml-weapon-wheel__section-index {\n    padding-top:5px;\n    color:var(--accent);\n    font-size:10px;\n    font-weight:900;\n    letter-spacing:.12em;\n    text-transform:uppercase;\n  }\n\n  .fml-weapon-wheel__kicker {\n    margin-bottom:10px;\n    color:var(--text-muted);\n    font-size:9px;\n    font-weight:850;\n    letter-spacing:.13em;\n    text-transform:uppercase;\n  }\n\n  .fml-weapon-wheel__section-title {\n    max-width:950px;\n    color:var(--text) !important;\n    font-size:clamp(28px,3.5vw,44px) !important;\n    font-weight:950 !important;\n    letter-spacing:-.038em;\n    line-height:1.06 !important;\n    text-wrap:balance;\n  }\n\n  .fml-weapon-wheel__section-copy {\n    max-width:900px;\n    margin-top:17px !important;\n    color:var(--text-soft) !important;\n    font-size:16px;\n    line-height:1.75;\n  }\n\n  \/* =========================================================\n     FEATURE CARDS\n     ========================================================= *\/\n\n  .fml-weapon-wheel__features {\n    display:grid;\n    grid-template-columns:repeat(4,minmax(0,1fr));\n    gap:12px;\n    margin-top:36px;\n  }\n\n  .fml-weapon-wheel__feature {\n    position:relative;\n    min-width:0;\n    padding:22px;\n    overflow:hidden;\n    border:1px solid var(--border);\n    border-radius:7px;\n    background:\n      linear-gradient(\n        145deg,\n        rgba(255,255,255,.032),\n        rgba(255,255,255,.012)\n      );\n    transition:\n      transform .18s ease,\n      border-color .18s ease,\n      background .18s ease;\n  }\n\n  .fml-weapon-wheel__feature:hover {\n    transform:translateY(-3px);\n    border-color:var(--accent-border);\n    background:rgba(255,215,0,.035);\n  }\n\n  .fml-weapon-wheel__feature::before {\n    content:\"\";\n    position:absolute;\n    top:0;\n    left:0;\n    width:54px;\n    height:2px;\n    background:var(--accent);\n    transition:width .2s ease;\n  }\n\n  .fml-weapon-wheel__feature:hover::before {\n    width:100%;\n  }\n\n  .fml-weapon-wheel__feature-number {\n    display:inline-flex;\n    align-items:center;\n    justify-content:center;\n    width:34px;\n    height:34px;\n    margin-bottom:27px;\n    border:1px solid var(--accent-border);\n    border-radius:6px;\n    color:var(--accent);\n    font-size:10px;\n    font-weight:950;\n  }\n\n  .fml-weapon-wheel__feature h3 {\n    margin-bottom:9px !important;\n    color:var(--text) !important;\n    font-size:17px !important;\n    font-weight:900 !important;\n    line-height:1.25 !important;\n  }\n\n  .fml-weapon-wheel__feature p {\n    color:var(--text-soft) !important;\n    font-size:13px;\n    line-height:1.65;\n  }\n\n  \/* =========================================================\n     WORKFLOW\n     ========================================================= *\/\n\n  .fml-weapon-wheel__workflow {\n    display:grid;\n    grid-template-columns:minmax(0,1.1fr) minmax(300px,.7fr);\n    gap:16px;\n    margin-top:36px;\n  }\n\n  .fml-weapon-wheel__steps {\n    overflow:hidden;\n    border:1px solid var(--border);\n    border-radius:7px;\n    background:var(--surface);\n    list-style:none;\n    counter-reset:wheel-step;\n  }\n\n  .fml-weapon-wheel__steps li {\n    position:relative;\n    display:grid;\n    grid-template-columns:54px minmax(0,1fr);\n    gap:15px;\n    padding:20px 22px;\n    border-bottom:1px solid var(--border-soft);\n    counter-increment:wheel-step;\n  }\n\n  .fml-weapon-wheel__steps li:last-child {\n    border-bottom:0;\n  }\n\n  .fml-weapon-wheel__steps li::before {\n    content:\"0\" counter(wheel-step);\n    color:var(--accent);\n    font-size:10px;\n    font-weight:950;\n    letter-spacing:.08em;\n  }\n\n  .fml-weapon-wheel__steps strong {\n    display:block;\n    margin-bottom:4px;\n    color:var(--text);\n    font-size:14px;\n    font-weight:900;\n  }\n\n  .fml-weapon-wheel__steps span {\n    display:block;\n    color:var(--text-soft);\n    font-size:13px;\n    line-height:1.6;\n  }\n\n  .fml-weapon-wheel__saved {\n    display:flex;\n    flex-direction:column;\n    overflow:hidden;\n    border:1px solid var(--accent-border);\n    border-radius:7px;\n    background:\n      radial-gradient(\n        circle at 90% 5%,\n        rgba(255,215,0,.11),\n        transparent 37%\n      ),\n      var(--surface);\n  }\n\n  .fml-weapon-wheel__saved-head {\n    padding:18px 20px;\n    border-bottom:1px solid var(--border);\n  }\n\n  .fml-weapon-wheel__saved-head small {\n    display:block;\n    margin-bottom:6px;\n    color:var(--accent);\n    font-size:9px;\n    font-weight:900;\n    letter-spacing:.11em;\n    text-transform:uppercase;\n  }\n\n  .fml-weapon-wheel__saved-head h3 {\n    color:var(--text) !important;\n    font-size:23px !important;\n    font-weight:950 !important;\n    letter-spacing:-.025em;\n  }\n\n  .fml-weapon-wheel__saved-list {\n    display:grid;\n    flex:1;\n  }\n\n  .fml-weapon-wheel__saved-item {\n    display:flex;\n    align-items:center;\n    justify-content:space-between;\n    gap:18px;\n    padding:17px 20px;\n    border-bottom:1px solid var(--border-soft);\n  }\n\n  .fml-weapon-wheel__saved-item:last-child {\n    border-bottom:0;\n  }\n\n  .fml-weapon-wheel__saved-item span {\n    color:var(--text-soft);\n    font-size:13px;\n  }\n\n  .fml-weapon-wheel__saved-item strong {\n    color:var(--success);\n    font-size:10px;\n    font-weight:900;\n    letter-spacing:.07em;\n    text-transform:uppercase;\n  }\n\n  \/* =========================================================\n     CONFIGURATION\n     ========================================================= *\/\n\n  .fml-weapon-wheel__config {\n    display:grid;\n    grid-template-columns:minmax(0,.8fr) minmax(0,1.2fr);\n    gap:16px;\n    margin-top:36px;\n  }\n\n  .fml-weapon-wheel__config-copy {\n    padding:28px;\n    border:1px solid var(--border);\n    border-radius:7px;\n    background:\n      linear-gradient(\n        145deg,\n        rgba(255,215,0,.04),\n        transparent 48%\n      ),\n      var(--surface);\n  }\n\n  .fml-weapon-wheel__config-copy small {\n    display:block;\n    margin-bottom:12px;\n    color:var(--accent);\n    font-size:9px;\n    font-weight:900;\n    letter-spacing:.12em;\n    text-transform:uppercase;\n  }\n\n  .fml-weapon-wheel__config-copy h3 {\n    margin-bottom:14px !important;\n    color:var(--text) !important;\n    font-size:clamp(22px,3vw,31px) !important;\n    font-weight:950 !important;\n    letter-spacing:-.03em;\n    line-height:1.1 !important;\n  }\n\n  .fml-weapon-wheel__config-copy p {\n    color:var(--text-soft) !important;\n    font-size:14px;\n    line-height:1.72;\n  }\n\n  .fml-weapon-wheel__config-code {\n    overflow:hidden;\n    border:1px solid var(--border);\n    border-radius:7px;\n    background:#020c13;\n  }\n\n  .fml-weapon-wheel__code-head {\n    display:flex;\n    align-items:center;\n    justify-content:space-between;\n    gap:16px;\n    min-height:43px;\n    padding:0 16px;\n    border-bottom:1px solid var(--border);\n    background:rgba(255,255,255,.025);\n  }\n\n  .fml-weapon-wheel__code-head span {\n    color:var(--text-muted);\n    font-size:9px;\n    font-weight:850;\n    letter-spacing:.1em;\n    text-transform:uppercase;\n  }\n\n  .fml-weapon-wheel__code-head strong {\n    color:var(--accent);\n    font-size:9px;\n    font-weight:900;\n    letter-spacing:.08em;\n  }\n\n  .fml-weapon-wheel__code-body {\n    padding:25px;\n    color:rgba(255,255,255,.78);\n    font-family:\n      ui-monospace,\n      SFMono-Regular,\n      Menlo,\n      Monaco,\n      Consolas,\n      monospace;\n    font-size:12px;\n    line-height:1.9;\n    overflow-wrap:anywhere;\n  }\n\n  .fml-weapon-wheel__code-body .fml-code-accent {\n    color:var(--accent);\n  }\n\n  .fml-weapon-wheel__code-body .fml-code-green {\n    color:var(--success);\n  }\n\n  .fml-weapon-wheel__code-body .fml-code-muted {\n    color:rgba(255,255,255,.34);\n  }\n\n  \/* =========================================================\n     TECHNICAL SPECS\n     ========================================================= *\/\n\n  .fml-weapon-wheel__specs {\n    margin-top:36px;\n    overflow:hidden;\n    border:1px solid var(--border);\n    border-radius:7px;\n    background:var(--surface);\n  }\n\n  .fml-weapon-wheel__specs-head {\n    display:flex;\n    align-items:center;\n    justify-content:space-between;\n    gap:20px;\n    min-height:48px;\n    padding:0 18px;\n    border-bottom:1px solid var(--border);\n    background:rgba(255,255,255,.025);\n  }\n\n  .fml-weapon-wheel__specs-head strong {\n    color:var(--accent);\n    font-size:9px;\n    font-weight:900;\n    letter-spacing:.11em;\n    text-transform:uppercase;\n  }\n\n  .fml-weapon-wheel__specs-head span {\n    color:var(--text-muted);\n    font-size:9px;\n    font-weight:800;\n    letter-spacing:.08em;\n    text-transform:uppercase;\n  }\n\n  .fml-weapon-wheel__spec-grid {\n    display:grid;\n    grid-template-columns:repeat(2,minmax(0,1fr));\n  }\n\n  .fml-weapon-wheel__spec {\n    display:grid;\n    grid-template-columns:minmax(120px,.42fr) minmax(0,.58fr);\n    gap:18px;\n    align-items:center;\n    min-width:0;\n    padding:17px 19px;\n    border-right:1px solid var(--border-soft);\n    border-bottom:1px solid var(--border-soft);\n  }\n\n  .fml-weapon-wheel__spec:nth-child(2n) {\n    border-right:0;\n  }\n\n  .fml-weapon-wheel__spec:nth-last-child(-n + 2) {\n    border-bottom:0;\n  }\n\n  .fml-weapon-wheel__spec dt {\n    color:var(--text-muted);\n    font-size:10px;\n    font-weight:850;\n    letter-spacing:.075em;\n    text-transform:uppercase;\n  }\n\n  .fml-weapon-wheel__spec dd {\n    color:var(--text);\n    font-size:13px;\n    font-weight:800;\n  }\n\n  .fml-weapon-wheel__spec dd em {\n    color:var(--success);\n    font-style:normal;\n  }\n\n  \/* =========================================================\n     INSTALLATION\n     ========================================================= *\/\n\n  .fml-weapon-wheel__install {\n    margin-top:36px;\n    overflow:hidden;\n    border:1px solid var(--border);\n    border-left:3px solid var(--accent);\n    border-radius:7px;\n    background:var(--surface);\n  }\n\n  .fml-weapon-wheel__install-head {\n    padding:15px 20px;\n    border-bottom:1px solid var(--border);\n    color:var(--accent);\n    font-size:9px;\n    font-weight:900;\n    letter-spacing:.11em;\n    text-transform:uppercase;\n  }\n\n  .fml-weapon-wheel__install-list {\n    display:grid;\n    grid-template-columns:repeat(3,minmax(0,1fr));\n    list-style:none;\n    counter-reset:install-step;\n  }\n\n  .fml-weapon-wheel__install-list li {\n    min-width:0;\n    padding:22px;\n    border-right:1px solid var(--border-soft);\n    counter-increment:install-step;\n  }\n\n  .fml-weapon-wheel__install-list li:last-child {\n    border-right:0;\n  }\n\n  .fml-weapon-wheel__install-list li::before {\n    content:\"0\" counter(install-step);\n    display:block;\n    margin-bottom:23px;\n    color:var(--accent);\n    font-size:10px;\n    font-weight:950;\n  }\n\n  .fml-weapon-wheel__install-list strong {\n    display:block;\n    margin-bottom:7px;\n    color:var(--text);\n    font-size:14px;\n    font-weight:900;\n  }\n\n  .fml-weapon-wheel__install-list span {\n    display:block;\n    color:var(--text-soft);\n    font-size:13px;\n    line-height:1.6;\n  }\n\n  .fml-weapon-wheel code {\n    padding:2px 6px;\n    border:1px solid rgba(255,215,0,.20);\n    border-radius:4px;\n    background:rgba(255,215,0,.06);\n    color:var(--accent);\n    font-family:\n      ui-monospace,\n      SFMono-Regular,\n      Menlo,\n      Monaco,\n      Consolas,\n      monospace;\n    font-size:.92em;\n  }\n\n  \/* =========================================================\n     FAQ\n     ========================================================= *\/\n\n  .fml-weapon-wheel__faq {\n    display:grid;\n    gap:10px;\n    margin-top:36px;\n  }\n\n  .fml-weapon-wheel__faq details {\n    overflow:hidden;\n    border:1px solid var(--border);\n    border-radius:7px;\n    background:var(--surface);\n  }\n\n  .fml-weapon-wheel__faq summary {\n    position:relative;\n    padding:19px 54px 19px 20px;\n    color:var(--text);\n    font-size:14px;\n    font-weight:900;\n    cursor:pointer;\n    list-style:none;\n  }\n\n  .fml-weapon-wheel__faq summary::-webkit-details-marker {\n    display:none;\n  }\n\n  .fml-weapon-wheel__faq summary::after {\n    content:\"+\";\n    position:absolute;\n    top:50%;\n    right:20px;\n    color:var(--accent);\n    font-size:23px;\n    font-weight:500;\n    line-height:1;\n    transform:translateY(-50%);\n  }\n\n  .fml-weapon-wheel__faq details[open] summary::after {\n    content:\"−\";\n  }\n\n  .fml-weapon-wheel__faq details[open] summary {\n    border-bottom:1px solid var(--border-soft);\n  }\n\n  .fml-weapon-wheel__faq p {\n    padding:18px 20px 21px;\n    color:var(--text-soft) !important;\n    font-size:13px;\n    line-height:1.7;\n  }\n\n  \/* =========================================================\n     FINAL CTA\n     ========================================================= *\/\n\n  .fml-weapon-wheel__cta {\n    position:relative;\n    display:grid;\n    grid-template-columns:minmax(0,1fr) auto;\n    gap:30px;\n    align-items:center;\n    overflow:hidden;\n    margin-top:58px;\n    padding:clamp(28px,5vw,48px);\n    border:1px solid var(--accent-border);\n    border-radius:9px;\n    background:\n      radial-gradient(\n        circle at 88% 0,\n        rgba(255,215,0,.16),\n        transparent 31%\n      ),\n      linear-gradient(\n        120deg,\n        #071f30,\n        #03131f\n      );\n  }\n\n  .fml-weapon-wheel__cta::before {\n    content:\"\";\n    position:absolute;\n    bottom:0;\n    left:0;\n    width:42%;\n    height:2px;\n    background:var(--accent);\n    box-shadow:0 0 20px rgba(255,215,0,.34);\n  }\n\n  .fml-weapon-wheel__cta small {\n    display:block;\n    margin-bottom:10px;\n    color:var(--accent);\n    font-size:9px;\n    font-weight:900;\n    letter-spacing:.12em;\n    text-transform:uppercase;\n  }\n\n  .fml-weapon-wheel__cta h2 {\n    max-width:800px;\n    color:var(--text) !important;\n    font-size:clamp(27px,3.6vw,43px) !important;\n    font-weight:950 !important;\n    letter-spacing:-.04em;\n    line-height:1.05 !important;\n    text-wrap:balance;\n  }\n\n  .fml-weapon-wheel__cta p {\n    max-width:780px;\n    margin-top:12px !important;\n    color:var(--text-soft) !important;\n    font-size:14px;\n    line-height:1.7;\n  }\n\n  .fml-weapon-wheel__cta-actions {\n    display:grid;\n    min-width:220px;\n    gap:10px;\n  }\n\n  .fml-weapon-wheel__cta-actions .fml-weapon-wheel__button {\n    width:100%;\n  }\n\n  .fml-weapon-wheel__source {\n    margin-top:16px;\n    color:var(--text-muted);\n    font-size:11px;\n    text-align:center;\n  }\n\n  .fml-weapon-wheel__source a {\n    color:var(--text-soft) !important;\n    text-decoration:underline;\n    text-decoration-color:var(--accent-border);\n    text-underline-offset:4px;\n  }\n\n  \/* =========================================================\n     RESPONSIVE\n     ========================================================= *\/\n\n  @media (max-width:1050px) {\n    .fml-weapon-wheel__hero {\n      grid-template-columns:1fr;\n    }\n\n    .fml-weapon-wheel__media,\n    .fml-weapon-wheel__media img {\n      min-height:430px;\n    }\n\n    .fml-weapon-wheel__features {\n      grid-template-columns:repeat(2,minmax(0,1fr));\n    }\n\n    .fml-weapon-wheel__workflow,\n    .fml-weapon-wheel__config {\n      grid-template-columns:1fr;\n    }\n  }\n\n  @media (max-width:820px) {\n    .fml-weapon-wheel__section-head {\n      grid-template-columns:1fr;\n      gap:12px;\n    }\n\n    .fml-weapon-wheel__install-list {\n      grid-template-columns:1fr;\n    }\n\n    .fml-weapon-wheel__install-list li {\n      border-right:0;\n      border-bottom:1px solid var(--border-soft);\n    }\n\n    .fml-weapon-wheel__install-list li:last-child {\n      border-bottom:0;\n    }\n\n    .fml-weapon-wheel__cta {\n      grid-template-columns:1fr;\n    }\n\n    .fml-weapon-wheel__cta-actions {\n      min-width:0;\n    }\n  }\n\n  @media (max-width:620px) {\n    .fml-weapon-wheel {\n      padding-top:8px;\n    }\n\n    .fml-weapon-wheel__hero {\n      gap:24px;\n      padding:25px 18px;\n    }\n\n    .fml-weapon-wheel__title {\n      font-size:36px !important;\n    }\n\n    .fml-weapon-wheel__actions {\n      flex-direction:column;\n    }\n\n    .fml-weapon-wheel__button {\n      width:100%;\n    }\n\n    .fml-weapon-wheel__quick,\n    .fml-weapon-wheel__features,\n    .fml-weapon-wheel__spec-grid {\n      grid-template-columns:1fr;\n    }\n\n    .fml-weapon-wheel__media,\n    .fml-weapon-wheel__media img {\n      min-height:300px;\n    }\n\n    .fml-weapon-wheel__spec {\n      grid-template-columns:1fr;\n      gap:5px;\n      border-right:0;\n    }\n\n    .fml-weapon-wheel__spec:nth-last-child(-n + 2) {\n      border-bottom:1px solid var(--border-soft);\n    }\n\n    .fml-weapon-wheel__spec:last-child {\n      border-bottom:0;\n    }\n\n    .fml-weapon-wheel__steps li {\n      grid-template-columns:38px minmax(0,1fr);\n      padding:18px;\n    }\n\n    .fml-weapon-wheel__saved-item {\n      align-items:flex-start;\n      flex-direction:column;\n      gap:5px;\n    }\n\n    .fml-weapon-wheel__config-copy,\n    .fml-weapon-wheel__code-body {\n      padding:20px;\n    }\n\n    .fml-weapon-wheel__cta {\n      padding:27px 19px;\n    }\n  }\n\n  @media (prefers-reduced-motion:reduce) {\n    .fml-weapon-wheel *,\n    .fml-weapon-wheel *::before,\n    .fml-weapon-wheel *::after {\n      scroll-behavior:auto !important;\n      transition-duration:.01ms !important;\n      animation-duration:.01ms !important;\n    }\n  }\n\u003c\/style\u003e\n\u003carticle class=\"fml-weapon-wheel\"\u003e\u003c!-- =======================================================\n       HERO\n       ======================================================= --\u003e\n\u003csection class=\"fml-weapon-wheel__hero\"\u003e\n\u003cdiv class=\"fml-weapon-wheel__hero-copy\"\u003e\n\u003cdiv class=\"fml-weapon-wheel__eyebrow\"\u003e\n\u003cspan class=\"fml-weapon-wheel__pill fml-weapon-wheel__pill--accent\"\u003e Free Resource \u003c\/span\u003e \u003cspan class=\"fml-weapon-wheel__pill\"\u003e Standalone \u003c\/span\u003e \u003cspan class=\"fml-weapon-wheel__pill\"\u003e No Dependencies \u003c\/span\u003e\n\u003c\/div\u003e\n\u003ch2 class=\"fml-weapon-wheel__title\"\u003ePersistent Weapon Wheel for FiveM\u003c\/h2\u003e\n\u003cp class=\"fml-weapon-wheel__lead\"\u003eKeep player loadouts available across reconnects, deaths and server restarts. This \u003cstrong\u003efree standalone FiveM weapon wheel script\u003c\/strong\u003e preserves weapons, ammunition and supported attachments without requiring ESX, QBCore, QBox or another framework.\u003c\/p\u003e\n\u003cdiv class=\"fml-weapon-wheel__actions\"\u003e\n\u003ca class=\"fml-weapon-wheel__button fml-weapon-wheel__button--primary\" href=\"https:\/\/zinc-scripts.tebex.io\/category\/free-scripts\" rel=\"noopener noreferrer\" target=\"_blank\"\u003e Get Free Script \u003cspan\u003e↗\u003c\/span\u003e \u003c\/a\u003e \u003ca class=\"fml-weapon-wheel__button\" href=\"https:\/\/discord.gg\/jGa25GbPjQ\" rel=\"noopener noreferrer\" target=\"_blank\"\u003e Support Discord \u003cspan\u003e↗\u003c\/span\u003e \u003c\/a\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"fml-weapon-wheel__quick\"\u003e\n\u003cdiv class=\"fml-weapon-wheel__quick-item\"\u003e\n\u003cstrong\u003eNo Framework\u003c\/strong\u003e \u003cspan\u003eRuns as a standalone FiveM resource\u003c\/span\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"fml-weapon-wheel__quick-item\"\u003e\n\u003cstrong\u003ePersistent Loadout\u003c\/strong\u003e \u003cspan\u003eWeapons, ammo and attachments retained\u003c\/span\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"fml-weapon-wheel__quick-item\"\u003e\n\u003cstrong\u003eConfigurable\u003c\/strong\u003e \u003cspan\u003eChange the key and available weapons\u003c\/span\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"fml-weapon-wheel__media\"\u003e\n\u003cspan class=\"fml-weapon-wheel__media-label\"\u003e Free Standalone Script \u003c\/span\u003e \u003c!-- Replace this URL with a Shopify CDN image when available --\u003e \u003cimg src=\"https:\/\/forum-cfx-re.akamaized.net\/original\/5X\/9\/e\/0\/9\/9e09917f8a11abe2b8e327a033d828f905e1fea6.jpeg\" alt=\"Persistent Weapon Wheel standalone script for FiveM\" loading=\"lazy\" width=\"790\" height=\"790\"\u003e\n\u003cdiv class=\"fml-weapon-wheel__media-info\"\u003e\n\u003csmall\u003e Persistent equipment system \u003c\/small\u003e \u003cstrong\u003e Save the loadout. Keep the continuity. \u003c\/strong\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/section\u003e\n\u003c!-- =======================================================\n       CORE FEATURES\n       ======================================================= --\u003e\n\u003csection class=\"fml-weapon-wheel__section\"\u003e\n\u003cdiv class=\"fml-weapon-wheel__section-head\"\u003e\n\u003cdiv class=\"fml-weapon-wheel__section-index\"\u003e01 \/ Features\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cdiv class=\"fml-weapon-wheel__kicker\"\u003eBuilt for persistent roleplay\u003c\/div\u003e\n\u003ch2 class=\"fml-weapon-wheel__section-title\"\u003eStop rebuilding the same loadout after every restart.\u003c\/h2\u003e\n\u003cp class=\"fml-weapon-wheel__section-copy\"\u003eThe script adds persistence to the familiar FiveM weapon wheel. Players can return to the server with their previous equipment still available, helping character inventory feel continuous between sessions.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"fml-weapon-wheel__features\"\u003e\n\u003carticle class=\"fml-weapon-wheel__feature\"\u003e\u003cspan class=\"fml-weapon-wheel__feature-number\"\u003e 01 \u003c\/span\u003e\n\u003ch3\u003ePersistent Weapons\u003c\/h3\u003e\n\u003cp\u003ePlayer weapons remain saved when they disconnect and return later or when the entire server restarts.\u003c\/p\u003e\n\u003c\/article\u003e\n\u003carticle class=\"fml-weapon-wheel__feature\"\u003e\u003cspan class=\"fml-weapon-wheel__feature-number\"\u003e 02 \u003c\/span\u003e\n\u003ch3\u003eAmmo Preservation\u003c\/h3\u003e\n\u003cp\u003eStored loadout data includes ammunition, helping players return with the same equipment state they previously had.\u003c\/p\u003e\n\u003c\/article\u003e\n\u003carticle class=\"fml-weapon-wheel__feature\"\u003e\u003cspan class=\"fml-weapon-wheel__feature-number\"\u003e 03 \u003c\/span\u003e\n\u003ch3\u003eAttachment Support\u003c\/h3\u003e\n\u003cp\u003eSupported weapon components, including attachments such as scopes or suppressors, remain connected to the saved loadout.\u003c\/p\u003e\n\u003c\/article\u003e\n\u003carticle class=\"fml-weapon-wheel__feature\"\u003e\u003cspan class=\"fml-weapon-wheel__feature-number\"\u003e 04 \u003c\/span\u003e\n\u003ch3\u003eStandalone Operation\u003c\/h3\u003e\n\u003cp\u003eNo ESX, QBCore or QBox installation is required. The resource is designed to run without an additional framework dependency.\u003c\/p\u003e\n\u003c\/article\u003e\n\u003c\/div\u003e\n\u003c\/section\u003e\n\u003c!-- =======================================================\n       HOW IT WORKS\n       ======================================================= --\u003e\n\u003csection class=\"fml-weapon-wheel__section\"\u003e\n\u003cdiv class=\"fml-weapon-wheel__section-head\"\u003e\n\u003cdiv class=\"fml-weapon-wheel__section-index\"\u003e02 \/ Workflow\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cdiv class=\"fml-weapon-wheel__kicker\"\u003eFamiliar controls, persistent results\u003c\/div\u003e\n\u003ch2 class=\"fml-weapon-wheel__section-title\"\u003eOpen the wheel, select the equipment and return without starting over.\u003c\/h2\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"fml-weapon-wheel__workflow\"\u003e\n\u003col class=\"fml-weapon-wheel__steps\"\u003e\n\u003cli\u003e\n\u003cdiv\u003e\n\u003cstrong\u003eOpen the weapon wheel\u003c\/strong\u003e \u003cspan\u003e Press \u003ccode\u003eY\u003c\/code\u003e by default, or assign another control through the supplied configuration. \u003c\/span\u003e\n\u003c\/div\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cdiv\u003e\n\u003cstrong\u003eSelect the required weapon\u003c\/strong\u003e \u003cspan\u003e Move through the configured selection using a familiar radial weapon-wheel experience. \u003c\/span\u003e\n\u003c\/div\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cdiv\u003e\n\u003cstrong\u003eLeave or restart the server\u003c\/strong\u003e \u003cspan\u003e The resource preserves the player's saved weapon loadout across reconnects and complete server restarts. \u003c\/span\u003e\n\u003c\/div\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cdiv\u003e\n\u003cstrong\u003eReturn with the loadout intact\u003c\/strong\u003e \u003cspan\u003e Weapons, ammunition and supported attachments remain available instead of requiring the player to rebuild everything manually. \u003c\/span\u003e\n\u003c\/div\u003e\n\u003c\/li\u003e\n\u003c\/ol\u003e\n\u003caside class=\"fml-weapon-wheel__saved\"\u003e\n\u003cdiv class=\"fml-weapon-wheel__saved-head\"\u003e\n\u003csmall\u003e \/\/ Persistent data \u003c\/small\u003e\n\u003ch3\u003eWhat stays saved?\u003c\/h3\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"fml-weapon-wheel__saved-list\"\u003e\n\u003cdiv class=\"fml-weapon-wheel__saved-item\"\u003e\n\u003cspan\u003ePlayer weapons\u003c\/span\u003e \u003cstrong\u003ePreserved\u003c\/strong\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"fml-weapon-wheel__saved-item\"\u003e\n\u003cspan\u003eCurrent ammunition\u003c\/span\u003e \u003cstrong\u003ePreserved\u003c\/strong\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"fml-weapon-wheel__saved-item\"\u003e\n\u003cspan\u003eSupported attachments\u003c\/span\u003e \u003cstrong\u003ePreserved\u003c\/strong\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"fml-weapon-wheel__saved-item\"\u003e\n\u003cspan\u003eLoadout after reconnect\u003c\/span\u003e \u003cstrong\u003eRestored\u003c\/strong\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"fml-weapon-wheel__saved-item\"\u003e\n\u003cspan\u003eLoadout after server restart\u003c\/span\u003e \u003cstrong\u003eRestored\u003c\/strong\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/aside\u003e\n\u003c\/div\u003e\n\u003c\/section\u003e\n\u003c!-- =======================================================\n       CONFIGURATION\n       ======================================================= --\u003e\n\u003csection class=\"fml-weapon-wheel__section\"\u003e\n\u003cdiv class=\"fml-weapon-wheel__section-head\"\u003e\n\u003cdiv class=\"fml-weapon-wheel__section-index\"\u003e03 \/ Config\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cdiv class=\"fml-weapon-wheel__kicker\"\u003eAdapt it to your server\u003c\/div\u003e\n\u003ch2 class=\"fml-weapon-wheel__section-title\"\u003eControl the wheel without rewriting the resource.\u003c\/h2\u003e\n\u003cp class=\"fml-weapon-wheel__section-copy\"\u003eThe supplied configuration allows server owners to change the wheel key and manage which weapons are available without editing the main script logic.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"fml-weapon-wheel__config\"\u003e\n\u003carticle class=\"fml-weapon-wheel__config-copy\"\u003e\u003csmall\u003e \/\/ Server configuration \u003c\/small\u003e\n\u003ch3\u003eAdd, remove and organize the available equipment.\u003c\/h3\u003e\n\u003cp\u003eUse the configuration file to tailor the wheel to your server's gameplay. Keep the default \u003ccode\u003eY\u003c\/code\u003e binding or replace it with another control, then manage the weapon entries around your own roleplay rules.\u003c\/p\u003e\n\u003c\/article\u003e\n\u003cdiv class=\"fml-weapon-wheel__config-code\"\u003e\n\u003cdiv class=\"fml-weapon-wheel__code-head\"\u003e\n\u003cspan\u003e Configuration example \u003c\/span\u003e \u003cstrong\u003e CONFIG \u003c\/strong\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"fml-weapon-wheel__code-body\"\u003e\n\u003cspan class=\"fml-code-muted\"\u003e-- Example only: actual configuration names may differ\u003c\/span\u003e\u003cbr\u003e\u003cspan class=\"fml-code-accent\"\u003eConfig.OpenKey\u003c\/span\u003e = \u003cspan class=\"fml-code-green\"\u003e'Y'\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan class=\"fml-code-accent\"\u003eConfig.Weapons\u003c\/span\u003e = {\u003cbr\u003e  \u003cspan class=\"fml-code-green\"\u003e'WEAPON_PISTOL'\u003c\/span\u003e,\u003cbr\u003e  \u003cspan class=\"fml-code-green\"\u003e'WEAPON_SMG'\u003c\/span\u003e,\u003cbr\u003e  \u003cspan class=\"fml-code-green\"\u003e'WEAPON_CARBINERIFLE'\u003c\/span\u003e\u003cbr\u003e}\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/section\u003e\n\u003c!-- =======================================================\n       PERFORMANCE\n       ======================================================= --\u003e\n\u003csection class=\"fml-weapon-wheel__section\"\u003e\n\u003cdiv class=\"fml-weapon-wheel__section-head\"\u003e\n\u003cdiv class=\"fml-weapon-wheel__section-index\"\u003e04 \/ Performance\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cdiv class=\"fml-weapon-wheel__kicker\"\u003eNo unnecessary framework stack\u003c\/div\u003e\n\u003ch2 class=\"fml-weapon-wheel__section-title\"\u003eA focused weapon system without extra dependencies attached.\u003c\/h2\u003e\n\u003cp class=\"fml-weapon-wheel__section-copy\"\u003eThe resource is presented as lightweight and standalone. That makes it suitable for servers that need persistent weapon-wheel behavior without installing a complete inventory or framework package solely to gain that feature.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"fml-weapon-wheel__features\"\u003e\n\u003carticle class=\"fml-weapon-wheel__feature\"\u003e\u003cspan class=\"fml-weapon-wheel__feature-number\"\u003e 01 \u003c\/span\u003e\n\u003ch3\u003eNo ESX\u003c\/h3\u003e\n\u003cp\u003eThe resource does not require an ESX installation to provide its persistence functionality.\u003c\/p\u003e\n\u003c\/article\u003e\n\u003carticle class=\"fml-weapon-wheel__feature\"\u003e\u003cspan class=\"fml-weapon-wheel__feature-number\"\u003e 02 \u003c\/span\u003e\n\u003ch3\u003eNo QBCore\u003c\/h3\u003e\n\u003cp\u003eQBCore is not listed as a dependency, allowing the script to operate outside that framework.\u003c\/p\u003e\n\u003c\/article\u003e\n\u003carticle class=\"fml-weapon-wheel__feature\"\u003e\u003cspan class=\"fml-weapon-wheel__feature-number\"\u003e 03 \u003c\/span\u003e\n\u003ch3\u003eNo QBox Requirement\u003c\/h3\u003e\n\u003cp\u003eThe script can be used without adding QBox or converting the resource to a framework-specific structure.\u003c\/p\u003e\n\u003c\/article\u003e\n\u003carticle class=\"fml-weapon-wheel__feature\"\u003e\u003cspan class=\"fml-weapon-wheel__feature-number\"\u003e 04 \u003c\/span\u003e\n\u003ch3\u003eAccessible Code\u003c\/h3\u003e\n\u003cp\u003eThe supplied release information states that the resource code is accessible and the script is not subscription-based.\u003c\/p\u003e\n\u003c\/article\u003e\n\u003c\/div\u003e\n\u003c\/section\u003e\n\u003c!-- =======================================================\n       TECHNICAL INFORMATION\n       ======================================================= --\u003e\n\u003csection class=\"fml-weapon-wheel__section\"\u003e\n\u003cdiv class=\"fml-weapon-wheel__section-head\"\u003e\n\u003cdiv class=\"fml-weapon-wheel__section-index\"\u003e05 \/ Technical\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cdiv class=\"fml-weapon-wheel__kicker\"\u003eResource overview\u003c\/div\u003e\n\u003ch2 class=\"fml-weapon-wheel__section-title\"\u003eEverything important before adding it to your server.\u003c\/h2\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"fml-weapon-wheel__specs\"\u003e\n\u003cdiv class=\"fml-weapon-wheel__specs-head\"\u003e\n\u003cstrong\u003e \/\/ PERSISTENT_WEAPON_WHEEL \u003c\/strong\u003e \u003cspan\u003e Free FiveM standalone resource \u003c\/span\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"fml-weapon-wheel__spec\"\u003eResource typeFiveM weapon script\u003c\/div\u003e\n\u003cdiv class=\"fml-weapon-wheel__spec\"\u003ePrice\u003cem\u003eFree\u003c\/em\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"fml-weapon-wheel__spec\"\u003eFrameworkStandalone\u003c\/div\u003e\n\u003cdiv class=\"fml-weapon-wheel__spec\"\u003eDependenciesNone listed\u003c\/div\u003e\n\u003cdiv class=\"fml-weapon-wheel__spec\"\u003eDefault keyY — configurable\u003c\/div\u003e\n\u003cdiv class=\"fml-weapon-wheel__spec\"\u003eSaved dataWeapons, ammo, attachments\u003c\/div\u003e\n\u003cdiv class=\"fml-weapon-wheel__spec\"\u003eCode accessYes\u003c\/div\u003e\n\u003cdiv class=\"fml-weapon-wheel__spec\"\u003eSubscriptionNo\u003c\/div\u003e\n\u003cdiv class=\"fml-weapon-wheel__spec\"\u003eSupportAvailable through Discord\u003c\/div\u003e\n\u003cdiv class=\"fml-weapon-wheel__spec\"\u003ePlatformFiveM\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/section\u003e\n\u003c!-- =======================================================\n       INSTALLATION\n       ======================================================= --\u003e\n\u003csection class=\"fml-weapon-wheel__section\"\u003e\n\u003cdiv class=\"fml-weapon-wheel__section-head\"\u003e\n\u003cdiv class=\"fml-weapon-wheel__section-index\"\u003e06 \/ Setup\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cdiv class=\"fml-weapon-wheel__kicker\"\u003eStandard FiveM deployment\u003c\/div\u003e\n\u003ch2 class=\"fml-weapon-wheel__section-title\"\u003eAdd the resource, configure the wheel and test the persistence.\u003c\/h2\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"fml-weapon-wheel__install\"\u003e\n\u003cdiv class=\"fml-weapon-wheel__install-head\"\u003e\/\/ Generic installation sequence\u003c\/div\u003e\n\u003col class=\"fml-weapon-wheel__install-list\"\u003e\n\u003cli\u003e\n\u003cstrong\u003e Add the resource \u003c\/strong\u003e \u003cspan\u003e Download the free package and place its resource folder inside your server's \u003ccode\u003eresources\u003c\/code\u003e directory. \u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e Start the folder \u003c\/strong\u003e \u003cspan\u003e Add \u003ccode\u003eensure your_resource_folder\u003c\/code\u003e to \u003ccode\u003eserver.cfg\u003c\/code\u003e, replacing the placeholder with the actual downloaded folder name. \u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e Configure and test \u003c\/strong\u003e \u003cspan\u003e Review the supplied configuration, restart the server and confirm that weapons, ammunition and attachments persist correctly. \u003c\/span\u003e\n\u003c\/li\u003e\n\u003c\/ol\u003e\n\u003c\/div\u003e\n\u003c\/section\u003e\n\u003c!-- =======================================================\n       FAQ\n       ======================================================= --\u003e\n\u003csection class=\"fml-weapon-wheel__section\"\u003e\n\u003cdiv class=\"fml-weapon-wheel__section-head\"\u003e\n\u003cdiv class=\"fml-weapon-wheel__section-index\"\u003e07 \/ FAQ\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cdiv class=\"fml-weapon-wheel__kicker\"\u003eCommon questions\u003c\/div\u003e\n\u003ch2 class=\"fml-weapon-wheel__section-title\"\u003eWhat to know before installing the script.\u003c\/h2\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"fml-weapon-wheel__faq\"\u003e\n\u003cdetails\u003e\n\u003csummary\u003eDoes the weapon wheel require ESX, QBCore or QBox?\u003c\/summary\u003e\n\u003cp\u003eNo. The supplied release describes the resource as fully standalone with no framework dependency.\u003c\/p\u003e\n\u003c\/details\u003e\n\u003cdetails\u003e\n\u003csummary\u003eWhat information remains persistent?\u003c\/summary\u003e\n\u003cp\u003eThe script is designed to retain player weapons, ammunition and supported weapon attachments across reconnects and server restarts.\u003c\/p\u003e\n\u003c\/details\u003e\n\u003cdetails\u003e\n\u003csummary\u003eCan the weapon-wheel key be changed?\u003c\/summary\u003e\n\u003cp\u003eYes. The default control is \u003ccode\u003eY\u003c\/code\u003e, and the release states that server owners can change the assigned key.\u003c\/p\u003e\n\u003c\/details\u003e\n\u003cdetails\u003e\n\u003csummary\u003eCan weapons be added or removed?\u003c\/summary\u003e\n\u003cp\u003eYes. The available weapon selection can be managed through the supplied configuration without editing the core script logic.\u003c\/p\u003e\n\u003c\/details\u003e\n\u003cdetails\u003e\n\u003csummary\u003eIs the script really free?\u003c\/summary\u003e\n\u003cp\u003eYes. The release is listed as free and can be obtained from the seller's free-scripts category.\u003c\/p\u003e\n\u003c\/details\u003e\n\u003cdetails\u003e\n\u003csummary\u003eIs the code accessible?\u003c\/summary\u003e\n\u003cp\u003eYes. The technical information supplied with the release lists code access as available and confirms that the resource is not subscription-based.\u003c\/p\u003e\n\u003c\/details\u003e\n\u003c\/div\u003e\n\u003c\/section\u003e\n\u003c!-- =======================================================\n       FINAL CTA\n       ======================================================= --\u003e\n\u003csection class=\"fml-weapon-wheel__cta\"\u003e\n\u003cdiv\u003e\n\u003csmall\u003e Free standalone FiveM script \u003c\/small\u003e\n\u003ch2\u003eGive player loadouts continuity between every session.\u003c\/h2\u003e\n\u003cp\u003eAdd persistent weapons, ammunition and attachments without installing an entire framework. Configure the selection, choose the control and let players return with the equipment their character already owned.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"fml-weapon-wheel__cta-actions\"\u003e\n\u003ca class=\"fml-weapon-wheel__button fml-weapon-wheel__button--primary\" href=\"https:\/\/zinc-scripts.tebex.io\/category\/free-scripts\" rel=\"noopener noreferrer\" target=\"_blank\"\u003e Get It Free \u003cspan\u003e↗\u003c\/span\u003e \u003c\/a\u003e \u003ca class=\"fml-weapon-wheel__button\" href=\"https:\/\/discord.gg\/jGa25GbPjQ\" rel=\"noopener noreferrer\" target=\"_blank\"\u003e Get Support \u003cspan\u003e↗\u003c\/span\u003e \u003c\/a\u003e\n\u003c\/div\u003e\n\u003c\/section\u003e\n\u003cp class=\"fml-weapon-wheel__source\"\u003eOriginal release: \u003ca href=\"https:\/\/forum.cfx.re\/t\/free-standalone-weapon-wheel-saver\/5424250\" rel=\"noopener noreferrer\" target=\"_blank\"\u003e View the Cfx.re topic \u003c\/a\u003e\u003c\/p\u003e\n\u003c\/article\u003e","brand":"Zinc Scripts","offers":[{"title":"Default Title","offer_id":45766164414573,"sku":null,"price":0.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0683\/2072\/3053\/files\/WeaponWheelSaver.jpg?v=1788369419","url":"https:\/\/fivem-lab.com\/products\/weapon-wheel-saver","provider":"Fivem-Lab","version":"1.0","type":"link"}