🚨 NSR Police Radar System
A powerful FiveM script that brings realistic law enforcement radar functionality to roleplay servers.
Designed for cops, by cops.
What's the Deal?
This system simulates front and rear radar sweeps—just like real police cars—with target locking, UI panels for issuing tickets, and a full history of interactions. The best part? It verifies vehicle speeds server-side, making it nearly impossible to spoof or fake readings.
Front + rear radar sweeps with target locking and citation tools.
This system simulates front and rear radar sweeps—just like real police cars—with target locking, UI panels for issuing tickets, and a full history of interactions.
Key Features 🔧
✅ Radar Sweep & Lock
Front + rear detection with smooth locking mechanics — just aim and see targets pop up!
✅ Anti-Spoof Protection
Server-validated speed checks ensure no fake readings (no cheaters getting away easy).
✅ Speed Tier Classification
Automatically categorizes speeds into customizable tiers: warning / ticket / chase levels.
📄 Citation System
Integrated UI lets officers issue tickets with details auto-filled — search past citations too!
🎙️ Audio Alerts
Built-in synthesized voice alerts ("Speed detected... 85 mph") — no external files needed!
🎮 Key Bindings
Key Bindings Included via standard game settings menu – press a key, activate radar instantly.
Auto-Detect Frameworks
Works out-of-the-box with QBCore/ESX/Qbox/Standalone environments
ox_target / qb-target
Integrates seamlessly with ox_target or qb-target modules – opens your radar panel smoothly when you point at vehicles...
Supports all major frameworks
Requirements:
Installation steps provided by the author directly on their page